それからダボ付けですが、ZBrushではInsert Meshブラシを作っておけば超楽勝~!ですね。受講生の方には僕の自作したダボ付け用ブラシを配布しております。左右分かりやすくするため正方形と台形の2種類、ごくごく単純な形状ですがw

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didn’t really like where that last mesh was going. re-retopo…

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Just put out a new Unity Girl post. Easy Mesh Combining for Highlights.
http://t.co/xv7BGKq6hz

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で。荒ぶる髪のシミュレーションを鎮めてみたよ。 Changed the hair mesh structure to ensure stability of softbody simulation.

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Had to sketch a quick face cuz the mesh looks like a freakin alien. A lil detour to see if it's gonna work.

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ZbrushのFiber Meshなるものを試してみた!
Hairまだいろいろと調整して、質感とかはまだ適当(・・;)
色も塗ったらそろそろ胴体とか、手とか作らなきゃ、、、

の前に、もう龍に飽きてジャック・スパロウを作ってみたい!

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Going to finish out the Goblin mesh texture by today. http://t.co/wB8kI8a8Pr

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Practising with the Mesh tool in illustrator....not too bad - takes for ever though, or is it just me!

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Hour and half from a base mesh, had enough technical talk for today. http://t.co/M5jIGyqw4n

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Developing a new character called the 'Manse' a mesh of and cultures...

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Yup, I made this following an excellent introduction to the gradient mesh tool

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made this for you static mesh kitty enjoy :)

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