Going a little PBR crazy, tons of revisits to textures I've been working on, really opening my eyes to how fast and easy this process is!

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Samurai robot character model, suitable for both game asset and subdivision-ready for films or close up. Comes with full rig in both Maya file and Blender file. PBR textures in 2048*2048 quality. https://t.co/Yp36ESlZpU

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PER?PBR?
わけわかんない

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Working with some PBR texturing lately, this stuff is awesome! Def adopting more of it into my regular pipelines!

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Super time! working on the face today, just the base colour at the moment, going to be putting in some pbr stuff later

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I have a serious question.

Why Dreamworks haven't released original Shrek with new technologies such as PBR, SSS, HDAO and ray tracing?

I mean they probably still have files for it, just rerender it on new engine.

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Substance(PBR Spec/Gloss) → Unity(UTS2)
当然、金属のDiffuseColorは真っ黒なので、UTSのBaseMapにはSpecularMapを挿して見た目調整しています。他に正しい方法あるのかもしれないけど…

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Created a musket for a new project and it turned out really nice with new PBR settings.

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Archdec is an addon with 70 furniture and interior models, this is a pack of 70 architecture interior and furniture models scaled using real world values and using PBR materials and textures. https://t.co/0lxOa3bfgh

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So apparently it's again.
Hi I'm Mathis! I love to concept and create low poly characters, both handpainted and PBR.
Currently looking for jobs : )

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Hi!
I'm Diana, freelance texture artist, who adores hp and pbr so much, that I've decided to fully learn how to do 3D. XD
Most of my recent projects are under NDA, but they are really cool.

Looking for opportunities!

https://t.co/L3s8hV5nYl

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✨Hi I'm Leigh-Ann, a 3D environment artist working in the video game industry. I love creating stylized game art in PBR and hand painted. Here is some of my personal work.✨

🎨 https://t.co/G11frsZfpm

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Hey
I'm Matthew Casillan, a freelance 3d character artist who specializes in stylized characters in both PBR and not!
I'm also still on the hunt for a studio position in the US.
🌐https://t.co/LIRil2aOwL
💻https://t.co/QPalDRoyJ1
📧matthew.casillan.art.com

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Toonぽいシェーダ書いたことなかったので書いてみてます。
PBRとは違う難しさがありますねー先は長い

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Samurai robot character model, suitable for both game asset and subdivision-ready for films or close up. Comes with full rig in both Maya file and Blender file. PBR textures in 2048*2048 quality. https://t.co/iOQRAPJ95N

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High quality 3d model of scifi Interceptor aircraft, the package contains original blend project optimized for both Cycles and Eevee render engines, also model exported as FBX and OBJ file formats with PBR textures. https://t.co/awQwD0MNYd

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recently finished a PBR-based railgun model using substance painter to showcase roblox's new experimental custom material features !

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