All vfx aren't still done, but here are the three attacks! Of course, they are very powerful, but quite slow.

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Did you know?
Globule's moveset is largely inspired by the heaviests fighters from .
Gif is laggy and I don't know why.

Nevermind, combos updated, final moveset almost finished!

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Some good news is coming soon.
and with it, we'll release a public demo!

So if you haven't played before stay tuned for more info!


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This week: My distracted mind really isn't focused enough to manage implementing elevations all the way. It's a start, but there's a lot of work to be done, hopefully when I can concentrate xD

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Made some (hopefully) improvements on the controls.
Also still trying to figure out how to properly do a gif for Twitter.

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They're beauty.
They're grace.
They'll kick and stab you in the face.

Check the project: https://t.co/LUJh8FDSOt
Discord: https://t.co/MXvhPpvB3H

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day 9: Today I rewrote a bunch of code that was slowing the game down at certain points. Inevitably in my attempt to optimize I broke the whole game... looks cool though.

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v1.1 update for AshenForest is online! We have even more boss monster and items, as well as balance patches and bug fixes.
https://t.co/NkK7ollx89

8 8

Break from coding to make a silly victory dance animation, 10 points to anyone that can guess the dance 😺

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Working hard on a cutscene event for Aria Disconnect!

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