画質 高画質

RGB is part of my creative DNA. I learned so much about storytelling, both visually and narratively from it. It's in my heart. If there's any serious talk about resurrecting it... I'm just saying... I will follow you into the dark, 😂

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put my fav character designs in one image and theyre all basically visually the same person

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At long last, I have done something mildly productive, visually.

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Widowmaker (2016) has a similar vibe to Mathilda (2012) who I'm almost certain was named after the little girl from The Professional (1994), but was even more visually inspired by the Yasushi Nirasawa (RIP GOAT) character, Guillotinna (pictured here from a model kit from 1997)

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Rachel is actually smiling! You know how long it's been since I've seen her smile?

Find out why in 8!

And this is visually one of my favorite versions of Rachel. Thank you Roberto Poggi, Sean Parsons, Victor Nava,

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I re-watched the other night - thanks

This is my Nightcrawler illustration for Always love it when a film lives up to how much I enjoy depicting it visually.

"If you want to win the lottery, first you have to make the money to buy a ticket"

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A little late to but better late than never I suppose!

Hullo, I'm Kay, I do a lot of closed species art lately, but I have a love for design and also find joy in creating characters and creatures and am working on getting those ideas down visually!

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nothing too special about this image but i think it shows how visually well-defined the characters are. umakoshi's designs do wonders for this show

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Quite a few cool DC books on Polygon's favorite comics of the week: HELLBLAZER AMETHYST FAR SECTOR SUICIDE SQUAD

'Far Sector continues to be one of the most interesting and visually creative sci-fi parables on the stands right now.' https://t.co/i3pbzshhC5

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Hey Zinesters & Friends! The oracle (visually manifested by feral_dad) has spoken! Applications for DCZF 2020 are OPEN NOW until March 31st. Go to https://t.co/CC4WS1KogO to apply!

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RITA REPULSA & LORD ZEDD / exclusive LIGHTNING COLLECTION 2-pack / rita marks the first non-masked human character that i’ve been assigned for this line. i’m enjoying the challenge of keeping an ever-increasing, diversified roster of characters visually unified.

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I just came back from BNHA: Heroes Rising and holY FCUK
I. am. dead. Like, I was emotionally and visually fed in ways I wasn't expecting to be and Big Baby Cried at THAT.
I have so many things to scream about, but won't rn until it's after the movie's been out for a bit

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In the process of trying to create a visually distinct world through character and outfit design. These are some of the first few characters introduced to the player.

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Lol, no doubt. Whatever he called himself he was such an interesting character especially visually, his powers were kinda broken too. Bowen made four versions.

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I made this guy around the same time (2011) and they were pretty visually similar back then, and I still see it. Mark is only a weird human, though. Pretty functional just full of plants

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Earlier concepts for the characters & setting of my previous illustrations (also done on stream)

You can see I overhauled the girl’s outfit+ink animals to be more visually interesting in how they’d move when she does.🎨

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1. Mm there are many, but I'll prob pick Journey because it's prob the most visually stunning game I've ever played

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its completely understandable
i could never pull off bangs like that but boy i certainly tried
but visually i am a flareon gijinka

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Hi there! Just a visually impaired artist doing the drawing thing. I love Dnd and anime.
This is my little bean called Nadie

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