画質 高画質

Fun fact: A couple years ago I toyed with (and quickly abandoned) the idea of compiling all the sprites from the various iterations of Jeopardy. In regular NES Jeopardy, the character selection screen cycles thru 8 sprites and 27 palettes (with some redundant palettes). (1/2)

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previous motorcycles's artwork
honda nc30 vfr is my most favorite!

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🌀Hybrid Minds [Light Cycles Mix]🌀

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It's "Motorcycle Day" in Japan. Quick, post motorcycles.

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The most advanced rig on the entire only 40$ I sell these to support my family and muscle system project with
Perfect for a Jurrasic Park fan film! 🦖🦴💪https://t.co/A0DPTurxY2

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Pure-Sky is a procedural world that generates a realistic sky. Thanks to the independent management of the components, sun, clouds, stars and horizon, you can easily create day and night cycles for your animated films or architectural scenes.
https://t.co/pUHhTONKLc

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Bicycles and the Pokeathlon sure works up a sweat. 💦

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Most advance rig on only 20$, going up at 40$ on August 15 2019. Your support will help us create tools to help make films like Lion King, Jurassic World, Avatar, etc in Blender!😁🤘
https://t.co/A0DPTurxY2

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Govt assigned work wife: I sent you some motorcycles I think youd look good on
Me:

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Finally finished up this commission for a good friend of mine, and I really like how it turned out. It was a fun project!

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Probably my last update for my library of cycles, Red now has a new gliding animation for his new rig. Im getting close to the end of pre-production work, sooner or later ill have to find voice actors for these guys.

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Second design of enamel pin for

More designs on:
https://t.co/aS4nFTM2cF

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"Page of Cups"
Character of the project

Sticker available on our Kickstarter:
https://t.co/aS4nFTuqO5

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More development of the combined ToonKit OSL shader Direct + Regular Cycles Indirect. 100 samples. Got the metals working nicely now. Need some work on the hair and face, then its time to test out LANPR lines.

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So guys, we did it, we've figure out nodes for cycles in Blender.

Well, sorta, i still need to use right hair mesh and blue details on her legs looks strange, but beside that everything else looks good.

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Final render of Bb (Fate). Based on illustration by .
Fully created using Blender 2.8 and cycles render. Artstation page: https://t.co/ozp8xhQNpL

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I guess it's ready, I'm pretty happy with the result, surely the hair ribbons need to be optimized. Next time👀... Thanks to , literally applying the cloth sim to the model lol. Rendered with both and

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Here's a mix of ToonKit OSL shaders and Cycles indirect light - in the same material! The Cycles shaders are only getting Indirect lighting, so I can just add it to my toonKit shader. Now I have full control of toon, and still have reflections.

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