Tissue addon by Alessandro Zomparelli for Blender got new updates, now has this neat "Streamline" option download the b280 dev branch:
https://t.co/lk5eHbLwG2

Support Tissue: https://t.co/mtCapwWadZ

7 87

Did a sculpt of my favorite super hero the Jokester today! Sculpted in Blender 2.8 using Pablo's new remesh, rendered in Eevee!

0 18

hhmhmmmhmmm, i dont know where to go with this guy, full scene, turn table render? hmm or maybe make a new batman, i really want to redo him at this point, so many things to fix 😩

1 13

このシェーダー設定
なかなか面白いな(斜線つけてる部分)

ずっと探してたもの、いざ見つけてみると どう使うのが効果的か悩む

2 6

Fast test with procedural shaders.
Everything is still editable with Speedflow!

2 26

I was thinking about making this for the next Speedflow Basics.
Take time, so I wonder if people will like to have 2 parts, one per week.

https://t.co/9hLse3qFjc
https://t.co/RxRmKjbARm

2 58

Little update on the bunny Skipping animation. Polished the animation much more. Next, the facial expression needs to be animated, maybe I should make him sing la la la! While skipping? Fur tests as well, more tweak needed!

7 94


Update on bunny rig! Added a few offset controls, added proper NPanel FK/IK switches with IK stretch for each limbs. Made the fur and skin easy to edit with no texture, only vertex colors! Super fun to pose and animate! Releasing soon!😉🤓

4 69

The most advanced rig on the entire only 40$ I sell these to support my family and muscle system project with
Perfect for a Jurrasic Park fan film! 🦖🦴💪https://t.co/A0DPTurxY2

4 30

Most advance rig on only 20$, going up at 40$ on August 15 2019. Your support will help us create tools to help make films like Lion King, Jurassic World, Avatar, etc in Blender!😁🤘
https://t.co/A0DPTurxY2

25 142

- L "Death Note".
- any fans ? 🤔
- Again, using blender 2.8
Render : EEVEE.

0 4

- Batman from the animated series.
- That was fun 😋.
- Again, all done using Blender 2.8.
Render : EEVEE

0 1

here is the node setup for .. the thing I don't really know what to call actually and it's all procedural generated.🤔

maybe I should just use smoke simulation next time,
it's much easier then dealing with those complex nodes..

21 216

TOYOTA-CHR-WIP

ピラー、ルーフ、窓あたりをちくちく。
反射が複雑すぎてよく分からないといういつもの…。

4 35

TOYOTA-CHR-WIP

あみあみ、一体成型です。
トポロジぐちゃぐちゃですが、黒いのでごまかしたい…。

フロントもう一息。(ヘッドライトを除く)

6 29

TOYOTA-CHR-WIP

ボディ側面を少し。

4 33

TOYOTA-CHR-WIP

資料とにらめっこをしながら
くちびるの周囲を2時間ほどちくちく…^^;

もうひと粘りという感じです。

こういうところ、
ズバッと短時間で正解をひける眼力と
トポロジノウハウを身に付けたいです。

0 17

TOYOTA-CHR-WIP

フロントのフェンダー周りをキリリと。

ベベルモディファイヤでのエッジ処理がとてもラクチンです。
(水色の線のところがベベルをかけているところ)

0 16