画質 高画質

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Next mod artwork for ! Sorry if it may not look like you,

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A little experiment were I tried to figure out a way to turn displacements that usually come with a big amount of polys in to actual geometry which reduces the polycount immensely. Nothing in this scene is actually modelled aside of the railing/cars. Rendered in

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18/87
Next mod artwork for !
Sorry if it kinda looks bad, i was honestly having a little difficulty trying to draw you 😓

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For this I tried to push the app to capture as much detail as possible. Very happy with the geometry of the rocks! Check out the model on to zoom in and see: https://t.co/oTUntTjczd
Get the app at https://t.co/m2RueQU47P

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Un petit (des carrés et un triangle qui n'est pas équilatéral !).

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DEATH BATTLE! Geometry Dash Cube VS Weegee VS Roman Reigns VS Level 30 Boss

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Glad to share our work:
Implicit Differentiable Renderer (IDR), a neural network architecture that simultaneously learns the unknown geometry, appearance, and camera parameters from input 2D images

https://t.co/jI74tIOoHh

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For Day 19, the last of my natural forms stained glass trio - an ivy leaf! 🌿💚🌿

Will finish tomorrow. Hope the shape of the tile doesn’t get lost in the detail 🤔

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Low-poly raven model with PBR materials, fully rigged, animated & textured, made in Blender 2.8, game-ready. Several skins available. The feathers are all geometry for added realism. https://t.co/9rs77ccgIb

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Dibujo para y !
Todo surgió sobre una pequeña anécdota en el servidor de Danolex XD.

- Los stickers sin la marca de agua serán entregados a la persona a quién va dedicado.

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