And, as promised, here's the timelapse of yesterday's completed Miranda piece. Not entirely sure what happened with the original export, so I ended up re-editing the footage just to be sure.
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Whoops, forgot a layer when I exported this one. This is how it SHOULD look.

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Ellie Porfyridou did a fantastic breakdown of her work, showing how to create hair with , how to texture it and how to export this incredible intricate stuff to . https://t.co/Uj4Y2S84TA

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Both designers and developers appreciate lightweight images that scale easily and are prepared for high resolution screens. Do you think that SVG replace PNG as the most exported image asset format?

Learn more: https://t.co/9jEDZTp8k0
Illustration credits

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EDITORIAL CARTOON for . Exporting Kenya's silver bullet ( read handshake) to the warring parties in South Sudan

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Gif export from Flash makes my colors weird, but here's a look at how I'm bringing the new Knight to life! A blend of motion tweens and frame-by-frame animation.

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I wonder what would happen if I tried modeling accessories using pro builder for my avatar 🤔 obviously I can't do like weight painting and bone structure unless I export but I can do something like...say... ZERO TWOS HORNS AND HEADBAND DEVICE THING

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of from I don't know why the the colors ended so saturated after the export, but I enjoyed doing this

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Here’s a roundup of some of my recent iPad paintings using
Exported as Photoshop layered files for a little additional tweaking.

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Lady in kimono in front of Mt. Fuji - this typical Japanese image was exported through books: https://t.co/lNkMVg7Eu1

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This is what the color -originally- looks like on the canvas. A shame that all gets lost when directly exported

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95% of UK gaming businesses export at least some of their games/services to overseas markets according to 's latest report.
🎮On average, 45% of a UK gaming business' turnover is generated from the export of games.

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I like how easily Affinity Photo exports layers via their slice tool. It doesn't suffer from the fury-inducing one pixel of alpha-smudged image border when you resize (the way layers do in Photoshop) either.

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after a whole day of clicking finally got it exported correctly. Now wine.

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Voxel sculpt & retopology done in (verts= 2,257). Exported .obj for importing into and added a SubD modifier. Rendered in

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After 3000 years im back, new case for my computer and my tablets working so heres the first thing i drew with it after a while…….PS i have to find a way to export these things to websites with out fucking it up

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大河さんのwikiに載せたExportデータが最終稿じゃない奴だったのに気づいたので修正ついでに二人の夏服

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blog更新 https://t.co/0B5zsMicWr <Export素材> ベルト製・スマホ裏面

一キャラ犠牲版は「体の上層・手の下層に挟めない」ってデメリットがあるんでこの画像の金時先輩のようにはできなくなるんですが、一キャラ犠牲版もそれはそれで配置場所に工夫すれば使えなくなさそうですね

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