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after a whole day of clicking finally got it exported correctly. Now wine.
After 3000 years im back, new case for my computer and my tablets working so heres the first thing i drew with it after a while…….PS i have to find a way to export these things to websites with out fucking it up
blog更新 https://t.co/0B5zsMicWr <Export素材> ベルト製・スマホ裏面
一キャラ犠牲版は「体の上層・手の下層に挟めない」ってデメリットがあるんでこの画像の金時先輩のようにはできなくなるんですが、一キャラ犠牲版もそれはそれで配置場所に工夫すれば使えなくなさそうですね
【訂正再投稿】 blog更新 https://t.co/2f0PdLeQjd … <Export素材> ベルト製デジカメ
takaキャラ合同メガネ拭き→https://t.co/qaKubplkOr … で作ったベルト製デジカメのExport公開します。
回転させられないの不便だな~と思ったので、キャラ一体を犠牲にして回転できる版も別途用意しました。
If anyone is interested, I recorded the painting process of my last pinup! For some reason this exported flipped, it’s no biggie though. Enjoy!
Today's schedule:
Get ready to export the final for #OCTRTA
Letter comics
Read comics
Punch people with Doomfist on #Overwatch
Somebody may have deja vu but i just wanted to show that the exporter works perfectly with beta models. so we don't need that recreation that i made some time ago. also wanted to check out the new .DAE export option that makes the process much easier. #MegaMan #3DModeling
I have made a discovery: I accidentally left an old outline layer turned on when I exported the Prudence image, resulting in two out-of-place black pixels on her right shoulder. Here's the fixed version. Carry on 🙂
Can a buyer in the UK be found for this John Martin watercolour? @DCMSArts issues export bar:
https://t.co/MQOkE3QATK
Meet Lynna!(I make too many new characters too often)
I have a speedpaint of this being exported, and I'll share it once up!
Made my first ever gun. Quad-barrel shotgun with little dragon hammers. Primarily quad topology aside from some sculpted details for optimization. Will be exporting to Roblox asap :)
#Roblox #RobloxDev
Dynamic lights shader test in webGL export :
https://t.co/03fQqnhnby …
#gamedev #unity3d #indiegame #webcomic
Ok...Done. This is a cornerstone for the WorkVisual App: Dropbox Update, Exporter Bug Fix and transformation to a community-driven Application - Work VisualApp I hope you like it! https://t.co/iJyvMZJzYG
I animated my pic of Pike blowing Nate
why cant cubism3 export videos aaaaaaaa
Funnily enough, photoshop glitched out when I was trying to export, and I’m not gonna lie, I liked the glitchy version better #DokiDokiLiteratureClub #fanart #digitalart
#SculptJanuary2018; It's a Egyptian Kopesh for day 9. Made a lowpoly but didn't like the way the normalmaps looked on #Sketchfab.. so it's a highpoly model for today, link in bio! Tips for sketchfab exports are welcome;) #sculptjanuary18 #3dart #3d #3dart #zbrush #tool