画質 高画質

i completely redrew mia's idle to be more consistent with her other poses

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Idle animation for ! Thanks for commissioning me ^^
Your FF character was fun to do!

Commission sheet: https://t.co/Pp41RW9mKc

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I made him in 3D ... this took like 10 hours + AND its my VERY FIRST EVER 3d Model (he has an idle pose and he is posable with armature )

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Ahora que ya se ha hecho público en el canal de , lo pongo por aquí: EL LOGO DEL IDLE KEKOS.

Me ha costado más de lo que esperaba, pero al final he acabado contento con el resultado, espero que os guste también <3

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Took some pics between uwu I lover miya’s idle animation

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bored for most of the day yesterday so i spent some time animating a ballistic idle for my minus whitty design, the left animation is my couple months old animation for him.

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My new fanart of Baal ^^ in her idle animation there’s a finch on her hand, and she seems to like shiba inu so I draw both of them <3 hope you guys love it!

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I'll probably open fnf idle commissions (won't be drawing extra poses, only the idle animation, sorry i need to finish my own stuff too rip) I'll post more details tomorrow

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out of idle curiosity, which of these classic mobile suits from the original mobile suit gundam (which i'm partly assuming you haven't seen but if you have, hey, question still stands) speaks to you the most aesthetically?~

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I made a idle animation for holly, It was going to be a 64x64, but I only needed 48x to capture the cuteness in her. I'm planning on making a full moveset, which animation should I do next?

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Won't have any art to post till sunday, but I wanna repost some shit to not fall into the twitter idle jail, here are some recent favs of mine

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How long was i working on this idle?
idk.

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Adobe Animate kinda fucked up my eyes, but here's his idle animation! https://t.co/leKZmdG0VB

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New idle animation. Sorry for the lack of posts.

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yeye, the Whole body !!! when i animated mia's idle, what i essentially did was squash the whole body first for the base bounce (keeping the squashyness of the head low), and then animate everything else around that shit

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felt like making some RPG idle anims with the trio's "far away" designs

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