Shadering with dithering and stuff. Sure is crunchy.

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(Pending) Release 1/1 "Portrait of a Pixel Perfect Raccoon". Exclusive series on ! Open Bid. Check here: https://t.co/MjIAZMIjOh

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MGE Cheshire Cat (MSPaint default palette and dithering)

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finally testing much needed palette updates & getting world-wrapping functional in both directions

i kinda really like it?

3 11

CRT test on my third fake doom title screen, this time featuring Dusk.
Since I didn't use much dithering in this one the result isn't as striking.
I like this dusk dude but the background could use some touchups.

Thanks to for the CRT filter.

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Here are closeups of Robin for reference. The dithering effect was intended to blend colors much like watercolor paints. https://t.co/0XKdomy7WV

0 2

magnet dithering experiment

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I messed around with an online dithering tool I found a little while back and this was the result! I personally think the compressed appearance is nothing short of striking!

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Day 114: Vivi from Final Fantasy 9! I am never dithering again oh my god this was actual hell

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twitter messed up png compression for dithering on mobile viewing so i repost fixed also look at these

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Love to see my drawings with dithering, https://t.co/gNjA9vVkW3

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Video Game Visuals Project: Dithering on Dithering

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I was gonna post a screenshot of armor for Nightdrift but I also did this which I thought was neet so

Fixed some issues like block of light on face and removed the dithering on left leg

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you can also use bayer dithering instead of the pixelate function and that will often get that kinda pc98 look, but remembering to use dithering either way is huge

0 2

Cierras los ojos y ves todo el mar en primavera 🌅

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it is complete. not too happy with the crown gem and the blush though. dithering is weird https://t.co/r3uFxBVTz1

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VRISKA: What do you think of THAT, you frivolous, dithering 8ITCH????????
(VRISKA): !!!!!!!!

what the actual fuck is happening rn

https://t.co/hjrLnUKMaw

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Yee im in maya atm just with surface shaders for block colour but I think ramp shaders will be the way to go! Ideally id like to have block shadows with a bit of patterned dithering at the edges so will see what I can do!

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Tried to lightly clean up that EGA self-portrait from a few weeks ago. It's very tempting to do a lot of crazy dithering but I didn't want to diminish the way the palette pops.

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