This map will also introduce you to enemy mages, whose attacks ignore armour, and the thieves that can ruin homes.

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However, I listened to player feedback and made it a much more spacious level than before. Not as many obstacles in your way!

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Your goal for this mission is, as with the original, to rescue the homes from the bandits before retaking the castle.

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Back with a closer look at a revamped level! You might remember this one from the demo, too!

Once more, you return to Titania to find it in peril.

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I've redesigned this level's baddie, so the demo's tactics might not work. Watch his range and keep your units safe!

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Showing off some pixel art I've made for my jam game, I'll explain when the games done but at least the setting is clear haha

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I've also made the dialogue a bit snappier, too, so you'll be getting in and out of the maps quicker than before.

I'll aim to update you as regularly as possible!

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Once that's done, you'll get given control of her dog Baldur - teaching how to move multiple units on your first turn of the game!

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Happy New Year everyone!

I'll be starting of with a new look at our tutorial. Notice anything different?

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Let me introduce you a character of my Her name is Mara. She is a shady trader, very crafty, quick-witted and ambitious.

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