画質 高画質

The Boys

(H3 shader testing)

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i have spent
a lot of time working out these texture updates and shaders and theres more work to come lmao...

model done for me by @/KetchiArts 🥰

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I've designed the shaders in this project to add infinitely scalable pattern details.

No matter how big the image is, if you zoom in the elements will always be fully detailed. At no cost to performance.

A 100% code WIP for fxhash.

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using cool matcaps on booger bottom to demonstrate different baldi-style shaders in blender with their respective dithering techniques.
(bbbb, bbieal, dfac)

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The World's Greatest Superhero.



Which render is your favourite? And who's your favourite Spider-Man?

Models by
Shaders by and
Nero logo by

Tags:

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poiyomi shaders are still very nice outside of vrchat LOL i used it for these capsules..........

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Android 21 tooning in!
This is a work-in-progress of a big project I'm making involving Vomi / Android 21
Right now, I'm fine-tooning her toon shaders.

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Her subdivide bod looks cute but I planned for this to be low poly so
aand subdivide makes it have way too many things to fix which I literally don't have time for :)
it'll look way better when I adjust shaders n texture it too

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hey users!
why is my model still blocky looking when I have it set to shade smooth when using a toon shader?

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Once again, the glass material needs some tweaking, but this looks pretty good so far x3

Having an outline in the shader is basically turning the inside of the sphere opaque -w-

So I wanted to have an outline around the helmet but will not have it on for now ^^

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Small adjustments on lighting and shaders. 🌲

We’re currently iterating on the Grid Design and Pathways Language.

On the tech side:
• Dynamic Fog of War
• Flash Blocks Mechanics
• AI Behaviors

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Ocean_Shader_v001. Fully procedural.

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Custom Golden Fernando
https://t.co/hWajuQXak5
Skin was made without golden shaders, because they not exist for Fernando
Only for his weapon

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Ingredients:
3 geometry nodes + 4 node groups
5+ shader nodes
1 volumetric cube

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hi im an
I post stylized 3d work, drawings, shaders and game dev work and try to do break downs and simple tutorials when I can. You can also find me on insta using the same name and my artstation is in my bio!

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