WIP of a larger project, first pass on texturing models of some characters from a DnD Campaign. Feathers and fur are going to be done in Blender

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Finally got enough time to get this presentable. This is the coloring for the Lapras sketch for
It's still missing texturing and backgrounds but we'll get there!

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Getting close to finishing modelling this. Keen to get this unwrapped and start actually texturing. (all procedural placeholders for now)

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Trying a new texturing workflow,
First lineart, then coloring.

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Like I promised, progress on Quwill! There's still quite some work to do with the texturing but I'm happy with how it's starting to turn out! ^^

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just the vest and hair and I'll move on to texturing!

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clothing texturing/lighting practice :)

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Begun texturing and webbing shenanigans

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Xeina final render, 50% complete. Shading and rendering effects added. Might add some last minute texturing to her jacket, but let's see.

Now onto the gun itself. Wish me luck 🙏

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texturing will be a Time but....at least its a start

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trying out a different texturing style for this release, less grungy, more clean :D

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Artstation challenge texturing time!! Only a few days left I hope I can make it 😭

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Sorry for the delay in updates. I was dealing with a sick kiddo. Cleaning up the mesh now and then I’ll begin texturing.

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So, today's stream was: Booba texturing. Honestly, kinda happy with the results

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More progress shots to show off the leggy and bodeh which I need to add more detail too (just a tuft of fur). I learned from a great artist that the poly count doesn't matter. What matters is the texturing and I plan on adding a whole lot of detail in the texturing! ÙwÚ

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Adjustments.
On to retop and texturing now.

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Wooo texturing and pose first pass! Reassured that I'll be able to finish in time. Its all a bit dark at the moment but I'll fix that during final presentation.
https://t.co/qhBQUEQNFW

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More shots! This was a modeling/texturing assignment based off of reference screenshots & concept art from the game. Had to rush a bit on the textures, but I still think the end result is cool :)

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