quick sculpt in zbrush, im supposed to be watching tutorials but theyre boring as hell

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Second go at zbrush, where i just sculpt my friends' dnd characters

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Franz Liszt (1858) 3D Character Model work has done by Hadi Karimi 3D Sculptor, CG Artist

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

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Overpaint I did this afternoon! A sneak peek at the project I'm working on! I'll post more of it this week . ->ZBrush,Blender,Bridge,Substance painter and Photoshop<-

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Clown - Realtime work has done by Alexandr Kotov
3D Character Artist Software used: ZBrush, 3ds Max, Mari, 3DCoat, Substance Painter, Marmoset Toolbag

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Valkyrie 3D character Model work done  by Dylan Kowalski
Software used Maya, Arnold, ZBrush, Xgen, Substance Painter, Marvelous Designer

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Contento con los avances en zbrush, ayer me hice el blocking de un concepto de Conan, y hoy solo falta modelar bien el pelo y accesorios, y romper simetrías :) 💪

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Aw shoot thank you sir✌🏻😊. I use Zbrush, a digital sculpting program & render the characters in photoshop or MarmosetToolbag.
& it’s funny you mention that... just started this one a few days ago 😋

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Trying to make dynamic poses in ZBrush, I think I'm getting the hang of it 😊✨

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🪱 Leeches' Graveyard 🪱 - Another illustration for my series, https://t.co/xRDeW72cBq This one was relatively simple to make. Sculpted the main structure in Zbrush, created the scene in Blender and then photoshop afterwards.

📸https://t.co/LebgQxzjyk
🖼️https://t.co/D3o9hBlkaw

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A fun little test to get reacquainted with the nauseating control scheme of ZBrush, decided to make this handsome demon fella
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【チュートリアル】3Dキャラクターの制作ワークフロー。Darko Mitev氏の "3D character workflow tutorial for ZBrush, Maya, & Substance Painter" https://t.co/KdDcqXzX99

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work continues on the cherubs (specifically callie tonight). The left is a raw render from zbrush, right is paint-over to help me envision what i want the final render to look like.

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Cheeky progress update:
Ngl i think i could get used to this new workflow, its so fun to work with!! alot of polishing left to do tho! More updates coming soon, next im gonna try and boolean in some of the smaller details in Zbrush, .......once ive finished fighting UI.....

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Some experiments with clay shading on an anatomy model I've worked on last year. Heavily influenced by shaders. Zbrush, Substance and Iray. Cool stuff!

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Sigo con la práctica del Bomb en Zbrush, ya va quedando menos. ¿Qué tal vuestro lunes?

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people who pose in zbrush, how do you rotate a hand without it doing

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Hoje tirei um tempinho para aprender a nova interface do Blender, fiz a retopologia de um Dogão 3D que comecei no Zbrush, e to surpreso demais com a Eeve. Ainda não tá nem perto de pronto, mas aprendi bastante. Vo pegar um pouquinho de cada vez para treinar o 3D!

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Hi everyone! Managed to finish this guy up. You can check more renders on my Artstation page over here: https://t.co/kvzvn3N3ha

Made with: Maya, Zbrush, Mari, Photoshop, Substance Painter Marvelous Designer & Marmoset Toolbag.

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some select lighting and pose tests for a project i've been chipping away at for a few weeks. sculpted in zbrush, manually retopoed in blender (just the face tho). still figuring things out.

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