Day 24: Today was a busy day! Managed to knock out low poly models for two axes and a sword and get them imported into ZBrush. Still need to make a few more and then lots of tweaks before they're ready to sculpt. (Concepts by Bill Cooper https://t.co/t9CORqi0zb)

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Probando el curso de Odin3D de Este es mi versión del Bomb de como si fuera un león Shishi.

Bomb: https://t.co/jUplfpC4j3

El perfil de Odin3D: https://t.co/guaeWKAvFP

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This has been a great year of art for me! I definitely feel like I've improved a bunch since the beginning of the year, especially when it comes to using Zbrush. It was great to actually start using twitter and see all the awesome art that everyone else made!

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Thank to marrige and my amazing wife i have now so much time for sculpting and doing what i love. I am iproved my art so much thanks to her. She is my love and best critique. Sharing with you my latest sculpt in I am already on texturing stage

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I made a 3d model of 's Hennya while i was learning Zbrush. (Hire me DE?)

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2B. Adding Process GIF. https://t.co/YtIy4GHscP

Roughly 8 hours over the weekend to do the actual sculpt in Zbrush.
Another 8 just messing with rendering and comp. Presentation matters!

At least 4 hours of second-guessing and planning O_O

By no means a 'speed' sculpt!

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Learning about the different ways to render models in Zbrush. I found these tutorials really helpful as a simple way to get half decent results. https://t.co/z60eKpeTff and https://t.co/4Mfi6m3Lp8

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for sure, I do all the digital sculpting in Zbrush. As for purchase I am going to have them available on my etsy, there is a link in my bio. I plan to have them for sale by next week, but I may have a pre order on them this week to gauge interest.

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working on an astronaut model right now. Later I will try to get my hands on the Non-Photorealistic Rendering feature in Zbrush.

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Retopology done, still need to get the UV's prepped beforee taking it back into zbrush.

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Hello I'm Kylee Solari and I work at Hasbro as a 3D Sculptor. I dabble in 3D & 2D art/animations when I'm not too busy dying in zBrush. I have a million side projects. 👌😂

🎨https://t.co/VrsAYooSxa
💻https://t.co/ZgtDXj5XON
💌Kyleekayport.com

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Projet Gun sur Zbrush.
Les détails seront fait sur Painter
J'me lance sur la retopo

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Originally completed on 3/14/19
I sculpted, painted, and rendered her all in Zbrush.
I plan to retopologize and rig her in the future.

Enjoy~

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Getting closer to moving into zbrush. Such a chonker

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Today's case study :
Skin shader, Subsurface Scattering material creation in Arnold renderer. ( Maya software )

Polypaint test from Zbrush.
Decimated model.
No specular map/displacement map

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Oh no, my tortle boy is becoming real.
Just gonna model through this and his other elements before I bother with zbrush.

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Some late night modeling. Never really "sketched" before in Zbrush.

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You start out in space, so your first POD will be equipped for that. Here I've added radiators (the white panels) and have begun adding insulating fabrics (orange). Once blocked out, the fabric will be further scupted in zbrush.

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That time of the year again, dusting off ol' Apocalypse come watch the stream and see my workflow in zbrush.

https://t.co/WO62BPnUYB

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