画質 高画質

BTW I didn't forget about my Chuu model. She's been rigged now!

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The opening CGI scene of FFVII Remake by with Aerith has been slightly updated/changed since the trailer in May earlier this year, most notably the colour correction was altered, also some details of Aerith's model itself like her thumb are no longer pointy/tiny.

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Miru Tights season 2 already out? And in CGI? https://t.co/HSK4bJtguZ

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People in the replies saying how the finished film didn't end up looking like this concept art... Are y'all blind? Also the animators blended hand drawn & CGI techniques in order to create a painterly organic look. And don't forget this film came out in 2010, almost 10 years ago. https://t.co/yidyMI1Vvd

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I guess the owl will be like this but with realistic cgi.

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I always wanted to work with low poly so I decided to start by modeling my girl Chuu. Will rig her during the weekend and hopefully create a small animation.

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Back in the day. Still in my top 10 of projects. Working with s was so fun creating this promo for Gamefly. I'll draw robots and zombies any day. Hope to work with guys again.

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El color, la dirección, el soundtrack, los seiyuus, ese paralelismo con el espejo, lo que hace el estudio Orange con Beastars es muy bueno, es una muestra de que con gente competente el CGI no es un problema tan grave como se cree normalmente.

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estas decisiones DE MIERDA siempre se dan porque saben que las películas animadas nunca juntan la misma guita que un festival de cgi con unos buenos famosos~* ahora el mundo perdió lo que podría haber sido una re obra de arte del entretenimiento toy enojadisima

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Sephiroths Renders & Updated CGI Artwork.

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