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fast local color blockout, but now it's time for bed! Excited to work with this palette and get some dramatic edges and lighting tomorrow!
@RehtseStudio Process: Maya 3D blockout / Lower Opacity of the Models and Do a library pass / Flats / Shadows / Highlights
ok Hair blockout done, now, it's time to add different shapes to the curves to bring out some grooved detail.
The ALIVE 2P lockout will have navigation animals! Their type is the dog-type (Navi-inu) 🐶
[ 2P lockout ] SOARA ver.☀️ (part 1)
Agent name: Sora / Avatar name: Oohara
Agent name: Morihito / Avatar name: Arihara
Agent name: Soushi / Avatar name: Kagurazaka
Let’s create a stylized Character from concept art!
Stylized PBR Character-Meihu
https://t.co/WuYD1wdTW8
You will learn:
*Reference and Blockout
*Retopology and Unwrapping
*Texturing and Render Settings
#ZBrush #PBR #StylizedCharacter #SubstancePainter
[ 2P lockout ] VAZZY ver.💜 (part 1)
Agent name: Takaaki / Avatar name: Mamiya
Agent name: Ouka / Avatar name: Kira
Agent name: Issa / Avatar name: Kidusa
Decided that I needed to just take some time and focus on something fun last night. So, I finished this block out. Can’t wait to do another blockout 😊
Concept by: Josh Black
#ZBrush2021 #anatomy #blockout
Here is a rough first look at the 3D blockout for Osiris, the main character of the project. It's still early on and basic but it gives a glimpse of what i am working on with
@OsirisV7 and @Anchor654.
It is really exciting to see months of planning and work come together❤️❤️