Could be a product of being right in the middle of that Dungeonpunk era. Maybe its composition, clarity of detail & texture, or color. But I always paid attention to the art of this set. "Nowadays" (for like 10 years now) I have to concentrate on a MTG piece in order to parse it

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Made a PS1 style tree for the first time. 156 polygons when triangulated, trunk is a 32x128 texture, leaves are a 64x128 texture. Bush is the top half of the tree cut off and shrunk down lol. Happy to start replacing the old placeholder foliage in Compound Fracture.

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Artist Blog
"Storytelling in Environment Art & Level Design"
There is a lot of information online about the technical skills involved with creating environment art, how to model, texture, etc..
Enjoy the Full Blog 👉👉https://t.co/M1GIvC7Uko

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Congrats!!

I’m Sharp! I love texture, color, and comics!

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Elv: composition, base, line, color palette and shading, idea and choice of references.
Deva: detailing the body, face and costumes, rendering, effects, texture, finalizing the overall artwork.
I love this art so much❤️

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An old doodle of Luke where I tried to be a little more ambitious and add in extra details like a flapping coat, coat buttons, denim texture, and much more.
I never posted this cuz I wanted a bit of a redo, but now is as good a time as any.

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It says analog and digital paint. Even in closeup it’s hard to tell what is digital, colouring I guess? This work would be nice to see IRL, the texture, it’s physical, it would create a special relationship with the viewer. But it’s digital, so no, it’s flat. Instead it suggests.

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Hen-lo everyone!

I have an Wickerbeast adopt up for auction!
💲1⃣0⃣0⃣

comes with: Rendered image, NKD texture, Unity package, and a chibi OR icon of the character!

DM to claim.

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"- I'm starting to live! Give me more paint, more texture, more life!"

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By overlaying the texture on top of the texture, various expressions are possible without touching the polygons. I learned from this site https://t.co/Kpnfc33ykH

1 1

Artist Blog
"Storytelling in Environment Art & Level Design"
There is a lot of information online about the technical skills involved with creating environment art, how to model, texture, etc..
Enjoy the Full Blog 👉👉https://t.co/M1GIvC7Uko

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✨self compliment train: QRT with ur art and compliment urself ✨

i love my use of light/glow and texture, and the way i draw noses, mouths, and expressions :D https://t.co/3uNFYTnYyq

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Tea with a light and sweet taste, soft texture, with marshmallow topping

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2020 Vs 2022
Learnt so much anatomy since then and I actually use light layers
Some future improvements will be learning material texture, shading and light direction better 😎

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Oh! I always thought it as the part where you take the flat base colors and as depth, texture, lighting and shading.

Icl I thought it was something set in stone, it’s via Tiktok that I saw ppl had differing opinions on the matter.

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“In this third year of 2020”

-acrylic styled with fractal texture, styled with acrylic texture using Deep Dream Generator.

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Some practices and sketches with another brush.

Really it's just a soft brush with a simple texture, which is great for painting more fluid transitions and softer shading.

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Warriors (2020) vs The Call (2022)

The animators gave Kai’Sa realistic skin texture, wrinkles and pores - and gasp! She is still beautiful! Women in games - like in life - don’t have to have perfect flawless skin, they can look tired, weathered and real, and still be gorgeous💜

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Every texture, model, and animation in this looks right out of Foodfight.

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