画質 高画質

gingko | a:7 s:3117 d:0.3973 w:121 ns:7.0911 np:6.6364 nb:12

0 0

drawing-machine | loop:33952 a:6.005 b:10.005 p:8.005

0 1

Visualizing a 3D procedural texture projected from an object. Need to refine the shape more, but this can be used to create new Normals in the material and use them for shading, rather than the real geometry's normals. Can have clean shading regardless of topology!

13 62

Offset rim effect for procedural textures.

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