画質 高画質

I don’t normally post much of my academia stuff on this account but here are a few of the data maps that I produced for my thesis that I really enjoy

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Learning stuff incoming! 🧵

Detail Frequency, the amount of detail packed into an area of an image, is important to a highly rendered The goal is balancing high intensity and areas of rest to focus attention. Here are some heat maps I made to illustrate this.

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These old ruins are also one of my oldest battle maps. It makes for a nice refuge while out in the desert, for both the travelers and dangerous beasts...

The Desert Ruins battle map
https://t.co/FMeYsnsXC9

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Pieces I did for my topics in color class! Started off in black and white and finished using color balance and gradient maps! Feat mr

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Free Map 202 - Hemlock Trail 25x25
https://t.co/wMun0EBh0P

Patrons get access to the full 50x50 and the man eater plant creature.
https://t.co/J2McGf5pav

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i finalized his hair texture and made some maps for metallic and roughness and TRIED makin a normal map but omg for some reason it keeps inverting in some spots but not others, I may have to redo my bump map orz

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Blizzard should've never took away Paris and Horizon Lunar Colony off competitive if they were gonna take 2 years "to rework" those maps

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Playing through some winter maps I think we might potentially see in this year's Smissmas update!

Stream starts at 7pm EST - BE THERE!
https://t.co/2QGbGxVv4K

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Here's a fun witchfire variant of one of our older maps, the giants kitchen!

We had a lot of fun in our campaign dodging around the food, sneaking around pots and pans just trying to avoid being splattered by a giant chef!

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I decided to redo the character of Atlas and this is the design I wanna go with moving forward. here's his chibi form on the maps. his partner is named Lucille, tho she goes by just Lucy. I'll share her at some point.

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Gin-san with three version.
I already know how to use gradient maps and layer mask. Hooray 😭🎉🎉

Thanks to Naoki Sensei.✨✨

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Crunkle's lovely Nomadic Camp battle map just went up on the website, complete with interior and exterior maps made for VTT and print!

Find them on our blog:
https://t.co/I2b4dW2iVy

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That's it, I'm going cold turkey on dock maps, no more. I'll have to try to think of places in cities that, for some reason, don't include boats. I guess I could just draw a normal map and crop out the dock, but that feels wrong somehow.

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Did you know that our patrons get a fully prepped Foundry module with each final release? Including walled and lit maps, music, tokens and story hooks with illustrations too!

We also have 30% off on our patreon right now for Black Friday!

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Hey Maps!
I'm showing off our pseudogryphons from 's Deveros, The Amethyst Crown city campaign setting today. These little rascals roam the streets, scavenging for food and generally become adorable nuisances to the denizens of the city.

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Here are your guides for today. Guide to locate the cozy corner in the cave by the amazing . Maps for the seasonal and treasure candles to follow.

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A Mappy thread?! How lovely!

We're printing hand printed ARTISAN GEEKERY!

Exquisitely COMFY tees (SM-5XL)

Unique dice bags

LIMITED EDITION cloth maps
and more!

Check us out at
https://t.co/WncdyCwN1Y

Orders $75+ ships free in the US!

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This spacious metalworking shop specializes in iron golems, animated armor, and magical prosthetics. What would be a good name for such a store?

The Golem Forge battle map
https://t.co/nb6kORAMye

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. is an artist and researcher who makes incredible generative art projects. You can explore his work here https://t.co/kAxcAHrlEH I'm a fan of his Pretty Maps project.

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Here's a work in progress look at the player character in the game I'm making. I'm using 2d sprites, skeletal animations and normal maps to get dynamic lighting.

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