画質 高画質

TIL 's Michelle battler has a hadouken motion! With 's fireball, I have finally fulfilled a lifelong dream.

Used dragon battler to mess with impact offsets and larger than screen enemies.

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I wanted to introduce you all to the 3 main characters of Revelations. Meet Ashley Lacure, Allison Ephraim, and Thomas Asher - by

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Calling all spritemakers!
We want to start working on this project in RPGMaker MZ, but we're going to need sprites.

Battle sprites, portraits, tilesets, the works!
Examples below. DM us if interested and if not, please share!

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今日は2-1ジェネシスブレイク後に登場する敵母艦を制作。
形状からしてお察しください

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Before you ask. YES. It's boring as hell to get the tiles to be right for this kind of deign. It can drive you up a wall. A WALLLLLLLLLLLLLLLLLLLLLL.

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MZの立ち絵からエネミー化。
立絵は大きい。 FVエネミー化のために縮小する。
そうすると……輪郭線が消えたり、1ドット極端に濃くなってたりするんで、修正。 こうして、エネミー化していきます。
もっと小さいSVエネミーなら塗りも修正です。


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Trying to make an idle for an battler that's styled after a mix of and styles. Only have three frames and frame two repeats. Played around with sub pixel movement, not sure if I did it right though.

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The site for all of my games and novels is now up and running! It's primarily focused on Träumerei, but I want to expand on other projects in the future.

https://t.co/2BUmYsw1Dx

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This I'm showing actual screenshots from the game rather than just sprites and tilesets. What a concept!

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We have begun our long journey into creating animated battle characters for our classic character packs \0/

Archer is the first one to get a default pose ☝️ They will be created with in mind but can be used with any engine once they are done!

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