恥ずかしながら今更になってDisplacementマップの存在を知ったけどすごいなこれ…高さマップの画像から凹凸に応じてメッシュを作り出せるとは

テクスチャ張りのディテールが超上がりそう、ポリゴン数も超上がるけど

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Feedback loops, tinting natural light towards waves of specific color, Perlin noise influencing pixel displacement + viola da gamba music as a source of entropy in this system.

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Try out some displacement shader.

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Learn about the brand new and its inaugural exhibit Arabicity | Ourouba in !

"The highlights the underlying themes of identity, displacement, war, reconstruction, memory and resilience."

Read here: https://t.co/DXWxrpnwRP

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"C4D hair + Arnold ... I also used texturingxyz alphaSkin maps for the displacement."

By: Hadi Karimi

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Bit of an animation wip of a piece by Koul. But there's not too much else I can do since I can't really close the mouth.
Could add more displacement maps and try to make the piece seem like it's breathing? idk xp

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Today's case study :
Skin shader, Subsurface Scattering material creation in Arnold renderer. ( Maya software )

Polypaint test from Zbrush.
Decimated model.
No specular map/displacement map

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"Just used Displacement just in time! That was very close!"

A wind-down art to end the day. It's a variation of my summer FFXIV outfit highly simplified.

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After spending some time trying to figure out the ZBrush to Blender 2.8 workflow with displacement maps, I've found a really simple solution which works

Tutorial coming!

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Yep! A simple ribbon mesh, with a shader that implements a simple texture effect and vertex displacements. :)

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Playing around with some Volume Displacements. Inspired by https://t.co/WQK1Y4R8vk

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"Nebulas" ~ Played around with C4Ds displacement to create these cool Stefan Halbuer inspired pieces.

Support is highly appreciated🙏.

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GALLERY TALK: Join us Thursday at 6 & 7 pm for a 45-60 min. introduction to the The Warmth of Other Suns: Stories of Global Displacement. We'll spotlight select works in the exhibition, too. https://t.co/2gLOuSgRGU

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Just a quick overview of the sketch effect because a number of people have asked about it. Step 3 is just an inverted version of Step 2 combined with a different angle on the procedural line noise. Step 4 is a matte choker applied with a displacement warp 🖍️

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Corona Renderer 4 for Cinema 4D released!

Easy-to-use and fast to render caustics, plus fisheye camera, Interactive Rendering in docked C4D viewport, set DOF focus in VFB, stacked materials respect displacement, & much more!

Full details & download: https://t.co/J6PW4zi9Rh

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Fizzo!

Mini droids whose job it is to eliminate discarded Fizzo product waste with its twin mounted "displacement" cannons...but where is it getting displaced too?🤔

(WIP screengrabs)

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Forced Displacement in Africa – a call to action
https://t.co/QDZQw96ziG

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