Available for contracts
Don't hesitate to contact me!
https://t.co/RbZ5eKf82G

6 13

Working on my Nature of Code x ThreeJS skills https://t.co/wngfpMRKpu Thanks &

15 51

How can i preserve blur pass and alpha on the mesh? https://t.co/jWVH1F05sw postprocess help please!

1 2

This is the Live demo of Motion Tracking using the and https://t.co/WJGWQVRoLp

0 2

My next step on the boilerplate will be to add the API https://t.co/H7v1jP23FL

0 2

world major cities connections -I wish had better data, the US seem under developed https://t.co/QvBJZgaBcb

5 14

Medusae - realtime soft body jellyfish simulation
https://t.co/22TGk8x52N

89 173

Snowy Snow Globe - A density based snow globe w/ codes for my https://t.co/9KCkoIvzxk

7 18

in is the goal now - lets see how long i can do it

1 8

Another example in - will prop replace my desktop! Eazy evrthng possible

1 9

Some lines for screen space expanded triangles, with variable width. Death to GL_LINE!

18 81

Made a quick test, inspired by 'Monument Valley' game. https://t.co/sxQEWRsdPv

5 22

Neither snakes nor cats... it's SNACATS! 😻
Our new game is out now on
http://t.co/d1HXJ971I7

21 32

just made a new javaScript tutorial for animation with sine waves
http://t.co/xBXCQzYMuG

69 232