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diffuse white on one side + on the spheres, emission with barycentric coloring on the other
// fursona & the album they listen to
🎨 @/diffusemoose
💿 [ https://t.co/CRvSvA4pVT ] https://t.co/3W3QcF81a4
@AlamanderArts Well, I believe you're absolutely capable of making fantastic lighting (Zelda), but sometimes the light diffuses in weird ways, especially when it comes to skin (Helltaker). It could be over-use of the airbrush, using black to shade, or a combination of both.
Ce soir sur Nihon terebi ils diffusent les enfants loups, Ame et Yuki, si vous ne l’avez pas vu, n’hésitez pas il est vraiment superbe !!
@DeePeeArts I'm not proud of this one (anymore), because I wanted to capture sunlight and it doesn't work well. Except for in the guy's face, the gradations are too subtle and would work better for diffused light. Sunlight needs a much bolder & clearer separation of light & shadow areas.
Une pluie d'infos pour FREE!–THE FINAL STROKE– 💦
Le groupe @OLDCODEX_NEWS sera en charge du thème musical du premier film 🎵
La chaîne @ANIMAX_Japan rediffusera l'ensemble des précédents films, dès le 15 août 📺
👉 https://t.co/PxqF1YrOC4
@Thom_astro @Space_Station @JAXA_en @esa @NASA @ESA_fr @Astro_Soichi Diffusez en direct votre groupe en train de jouer afin que nous puissions le rejoindre 🎶💃🏻🕺🏼
Je dis ça, j'dis rien. Mais d'ici quelques temps, ça serait cool que @CanalplusCinema diffuse #YourName en UHD vu que @alltheanime_fr possède maintenant de quoi en fournir un 👀👀👀
Nouvelle bande-annonce pour Scarlet Nexus qui débutera sa diffusion le 1er juillet 2021 ! Pour rappel, la série nous sera proposée par @Wakanim et son premier épisode est actuellement disponible en avant-première sur la chaîne Youtube du diffuseur.
https://t.co/74y4IsVGGT
Update on the Ultimate Shaders for Brawl from forever ago. Now has:
improved diffuse shading
improved skin SSS/Shading
improved specular/metal
proper reaction to lighting
Old(left) has normal map, New(right) doesn't so he's not as detailed as before. Same scene lighting
My new @SIGGRAPH 2021 paper lets you sample polygonal area lights proportional to linearly transformed cosines. The result: Nearly noise-free, unbiased diffuse and specular shading at 2spp (outside of penumbras).
Grab the paper, renderer code and more now:
https://t.co/I7TvGSXgdw
リグとスキニングを調整してちょっと動かしやすくなりました。
Surface Heat Diffuse skining で スキニングしたのちに手だけ選択して残りの部分はVoxel Heat Diffuse skining.
So I started this last night, very much WIP. I did the birb. I've never made or created bird art before, this was quite fun. 😂🐦💜 Again all these are just diffuse texture and unlit still playing with the style. 💜 #substancepainter @Substance3D
“…everything is given power and meaning if we give it. Within kink you get to play around with that power. You get to diffuse it.” https://t.co/gIYq3njjoW
What does it mean to decolonise #BDSM?