After spending some time trying to figure out the ZBrush to Blender 2.8 workflow with displacement maps, I've found a really simple solution which works

Tutorial coming!

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Yep! A simple ribbon mesh, with a shader that implements a simple texture effect and vertex displacements. :)

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Playing around with some Volume Displacements. Inspired by https://t.co/WQK1Y4R8vk

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"Nebulas" ~ Played around with C4Ds displacement to create these cool Stefan Halbuer inspired pieces.

Support is highly appreciated🙏.

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GALLERY TALK: Join us Thursday at 6 & 7 pm for a 45-60 min. introduction to the The Warmth of Other Suns: Stories of Global Displacement. We'll spotlight select works in the exhibition, too. https://t.co/2gLOuSgRGU

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Just a quick overview of the sketch effect because a number of people have asked about it. Step 3 is just an inverted version of Step 2 combined with a different angle on the procedural line noise. Step 4 is a matte choker applied with a displacement warp 🖍️

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Corona Renderer 4 for Cinema 4D released!

Easy-to-use and fast to render caustics, plus fisheye camera, Interactive Rendering in docked C4D viewport, set DOF focus in VFB, stacked materials respect displacement, & much more!

Full details & download: https://t.co/J6PW4zi9Rh

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Fizzo!

Mini droids whose job it is to eliminate discarded Fizzo product waste with its twin mounted "displacement" cannons...but where is it getting displaced too?🤔

(WIP screengrabs)

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Forced Displacement in Africa – a call to action
https://t.co/QDZQw96ziG

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in

Ecological character alters the outcome of priority effects during assembly



https://t.co/he8lrWzANf

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This pack contains 100 textures plus generated displacement, normal, ambient occlusion, specularity and glossiness maps, in a total of 600 images plus a sample render of each texture. https://t.co/3m33iSl83g

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HDRPのpixel displacementとalpha clipingを同時に使うと変?穴がディスプレイスメントされないような気がする?

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and and

"Clouds have the ability to refract and reflect, creating an ever changing perception of light which inspires my use of colour."

Displacement
Oil on canvas
100 x 150 cm

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has revealed its product roadmap for 2019.1 and OctaneRender 2019.2, including a new layered material system, vector displacement, hardware-accelerated ray tracing and updates to Spectron. Both versions are available as public previews https://t.co/DqWquxDuke

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I was playing around with applying an AO map to a per-polygon displacement on a dense model. Polygons were "exploded" outward based on how close they are to a cavity in the base mesh. (Its colors were vertex painted in 3D Coat, then rendered in Max/V-ray.)

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Realised I never got round to printing the old Crash model so I had to give Cortex a shot too! These are the in-game models with the normal maps fed into a displacement modifier. Now to figure out a good way of printing them... 🤔

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Poughkeepsie-based artist Huma Bhabha‘s work addresses themes of colonialism, war, displacement, memories of place. ‘haunting human/abstracted figures. Pictures of… https://t.co/X8372rbS21

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