Day 272-274 (6am-9am ET)
- Detected Laps / Lap Timing
- Display best laps
- Rewrote the exporter for more data and better usage
- Friday is art day, practicing of

Indie Tavern talk with Fletcher on Sunday: https://t.co/KVE03BcneV

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All the bleps!

(🎨: @/VexxxingDevil | 🎨: @/KillerWolfPack_ | Base @/Luphex 🎨: me)

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Day 189 (6am-9am ET)
- Roughed out the art for the rocket car

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Day 178-185
- Eeek, keep up Tim.
- Auto Build Area fixed
- Planning of next project
- Stream overlay fireworks + 1000 followers (thanks)
- More Rally of Rockets game design/planning
- Loads of and some
- https://t.co/77IZTfLK1Y

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(6am-9am EST)
Day 129-133 (I've not improved at all)
- Boring, tedious math unit testing.
- Vector object fully unit tested.
- Matrix tests much harder to write at this point.
- Messing with and doing some

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Good morning Turtles! Time for Today, PARTICLES! Hoping to have PARTICLES for in the framework!! Join live: https://t.co/77IZTfLK1Y

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Chelsea and 's Zig Zag get it on. Artwork by and TheFuckingDevil

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