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Phaser 3.17.0 Released: The latest version of Phaser 3 is now available, including the new Shader and DOM Game Objects, Camera Masks and much, much, more! https://t.co/b878wds7I0
#Thwipp! An amazing quick breakdown of Vintage Comic Suit Shader in #SpiderManPS4 shared by @jbtuason. (Color) Base color > Vertical gradient > Color adjustment...Find out what's next inside:
https://t.co/L7DPqT0FLK
#gamedev #indiedev #3dart #rendering @insomniacgames
Bad timing, Chui... - I had so much fun taking Holosmith screenshots that I wanted to recreate the Photon Forge effect in 3D. And then Chui needed a sparring partner, so I added Kianga and gave him a Full Counter shield. Making spell effect shaders is fun! #guildwars2 #charr
@yagiri_pg やぎりさんのshaderを見た瞬間これだって思いました!自分のイメージとバチッと合った表現ができることがわかり突破口になりました。。めっちゃ感謝してます!!
Komikaze is a collection of Shaders/ Materials, Effects, Demos and general assets for all Comic and Toon needs. Made specially for Non Photo-Realistic (NPR) renders. Works flawlessly with Blender 2.8 EEVEE, optimized for real-time rendering.
https://t.co/0Sxyw4RkIF
Still no internet and almost out of mobile data—listening to radio and trying to ease back into working on my game… Now render layer bitflags of objects get passed to shader giving me a way to render things depending on whether they should be visible inside|outside time bubbles.
#bekotaizi_Monster #Unity #blender Blender & Pixel Shader シリーズ
魔界層 モンスター ミノタウロス
作業時間2時間
#bekotaizi_Monster #Unity #blender Blender & Pixel Shader シリーズ
天空層 Monster ハーピー 羽は適当に作ったけどそれっぽくなってよかった。
作業時間一時間17分
#bekotaizi_Monster #Unity #blender Blender & Pixel Shader シリーズ
森林層 ザコ敵 ローズモンスター 森の植物に魔力が宿った姿。
本体は森の奥底に・・
#bekotaizi_Monster #Unity #blender Blender & Pixel Shader シリーズ
森林層 Monster トレント
#bekotaizi_Monster #Unity #blender Blender & Pixel Shader シリーズ
機械層のザコ敵、「機械兵タイプB」
機械兵タイプAからデザインを流用
Hi everyone,
Unity asset store may madness sale is now started.
Get RealToon Shader 50% off.
https://t.co/87jVBLiGyq
#unity3d #gamedev #assetstore
My humble contribution to #PimpMyReaper #LD44 project, a single portal #vfx and the probably sloppiest coded shader I did in a while x)
@BytingGames managed to aquire a nice team of skilled peeps to do the rest:
https://t.co/S7fPzz0Ol5
GLSLの練習で下の動画チュートリアル見ながら制作
ShaderToy LiveCoding - The Drive Home - 2. Streetlights https://t.co/iTU03r4SVo via @YouTube