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@nerionaya @Foone ...it was. 2.51 works MUCH better, but there's something up with the bright/blink bit. This EGA manual from IBM confirms it's supported so I blame DOSBox.
I looked at some SSI EGA art tonight. The way they mixed colours was bold and evocative.
@thedeivore @SierraOnline I, too, have a soft-spot for the classic EGA look! But, for me, I've been looking at the EGA renders as-is for so long, it makes me wonder what a reinterpreting the data—maybe good, maybe bad—might look like. I want to end up pairing this with more substantial re-paletteing🤞
@thedeivore @SierraOnline I agree! I should have opted out of my normal post processing workflow when generating these 😬 *my bad*. Here are some full-screen non-filtered outputs: EGA left, SubPixel right.
More experiments in #SCI0 rendering with sub-pixel textures; the 1990 @SierraOnline King's Quest EGA remake is *notorious* for some serious dithering. Here is a comparison between a scaled #EGA image and a sub-pixel rendering. Let me know what you think!
Another re-palette. I find making these extremely calming. #Sierra #ega #spacequest
👮♀️👮♂️🚔 Police Quest EGA Emoji Pack #RETROGAMING #DOSgaming #policequest #gamedev #pixelart
LOOM also turns 30 next year. You should play LOOM. The original EGA version of course.
@PushinUpRoses The colors reminded me of EGA so I lowered the palette and resolution and opened it in a DOS image viewer.
Love seeing reinterpretations/re-masterings of these scenes in a new style. The EGA dithering techniques they were using for #kgiv really didn't work great for those night scenes—that palette is *unforgiving*. Compare that to Colonel's Bequest, which mostly takes place at night. https://t.co/NvRBAGYlIg
🌿🌸🍃 16 colors EGA Nature scenes from Leisure Suit Larry 3 #pixelart #RETROGAMING #DOSgaming #gameart