did an anatomy study in blender, sculpting a body with basic shapes

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Over the last few days I have grabbed Goku's base and SS model from DBZ Kakarot and fiddled around with in Blender, applying a cel shader and several edits in both meshes to achieve this result

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I got a job which requires that I work my ass to hell to learn blender, a few days animating art workshop, an art contest for august and another one for sep/oct.

I'm filled to the brim

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I guess this is what it looks like when you play more with VRoid, Blender, and VSeeFace effects. Before and After

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Tweaks and experiments with and :)

If you like my work, check my portfolio! ▶️ https://t.co/wL0GdOuTGw

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Thank you for the tag :D I've been learning to sculpt characters in Blender, these are some of my favourite recent works

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キャラ進捗;歯はまだ作ってないけど、下顎が開くようになった。ウェイト面倒くさ。

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It's ! I'm Luna, a 3D artist with experience in graphic design looking for any work! I have experience in Blender, Substance, Photoshop, and Unity, creating high-quality rendered art for products and optimized meshes for real-time VR

https://t.co/cX8HIZRsvs

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oh shit its

Hi Im Papo just your average dumbass mashing in blender, making cool shit occasionally and by complete accident

currently cleaning up my workflow to hopefully open coms in the coming months 😁

most of my work is on my ig lol:
https://t.co/vMJVsTfUsG

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Paper and pencil, GMOD, PNGs, Blender, who cares! As long as it's art featuring LongSMG4 as the focus (you can even add other smg4 characters too!), it's acceptable!

Here's some handy links:

Long SMG4 GMOD model: https://t.co/PIblV745Mf

Long SMG4 PNG:

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I am someone who's still learning but, I'm a starter modeller just for fun. Still don't texture much or even really do the biggest of things on Blender, but yeah-

(some of them ARE in work in progress but why not- I love to share at times)

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Blender, OpenToonz, AfterEffects, PremierePro, Photoshopを使って作ったロゴアニメーション。

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キャラ進捗;ポチポチと、ポリゴンを調整中。もう少し調整できれば、スカルプト前の素体としてはいいかな。
毛むくじゃらにする予定なのでスカルプトはあまりする気はないけど。

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Lucid dream 💊 | concept artwork
Inspired by an artwork by

Software Used : Daz, Blender, Photoshop

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Finished a commission for

Arm Demon from Demon Slayer
Modeled in Blender, and textured in Substance Painter

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teaching myself some posing bs in blender, if there's any goofy pose or such you wanna see within SL. suggest some! I'm open to small animations as well like static hand poses for holding certain things that animate specific parts respectfully.

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I feel stuck. I wanna draw fats, but also continue my practice on blender, B U T I also wanna draw more kantus... Geez my brain is running way to much here.

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Been a little busy with trying to learn Blender, among other things, but I doodled a character I've been sitting on for a hot minute and I just really like how it came out. This is Rhys (they/them), they have psychic powers!

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I was learning to texture paint in Blender, so I made a hamster model and painted it. Ended up also making and as practice.

Bonus animation and turntables on the thread!

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