📢A new week! Daily challenge continues!
03-10.08.2020 🥳

Reworked and optimized some "code"
Remade intro cutscene and made two new cutscenes for hospital.
I drew a simple map of the city.(it is placeholder)

thank you all!

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Some more inspirations on how to use my new "mini CAD" It can generate pretty cool and unregular or

Download: https://t.co/tjAIE4QlI4

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Love this part of Adding small details and props to a level to add more of a story to the environment.

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🥳🎉🥳50+ Souls have joined us in the VKontakte group! Thank you all for your support! It keeps me motivated! 🥳🎉🥳



https://t.co/Z5C6D4xng8

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Making some more level design choices to the second map in my game, Island of the Lost. These are the Dusty Canyons! Loving Unity!

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has multiple areas (2/3 complete!), multiple bosses (8/12 complete!) and multiple enemies (6/9 complete!).

Get stuck in the action whilst it's still cheap. You can buy it here:
https://t.co/H4oyGgTeFj

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- Scout (fast, small, able to research the space) on the charger
- A few of the drone

Thanks for an art to Ludmila

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If you take an alternate path in Level 2, you'll end up in 's Secret Level. She worked hard to bring this level to life from whiteboxing to lighting.
🌻🍄🌱💎

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Week 2 of the Level Design for Game - Really enjoyed this week's assignment!

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