画質 高画質

I am pretty happy with the shader work i have done last week, each level now have it's own proper ambience.

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Few environment drawings I did for 'Give him an Apple' for Mini Jam: 105 Dreamy. Worked together with a coder friend who unfortunately doesn't have twitter and who made beautiful music for our game! We did our best!

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I know I said I wasn't doodling another 'ODIN' game cover but asked me nicely!😊🖍️

Hope you like it Stoo, now go get the full set printed off and hung up ok! 😉👍🖨️🖼️

'I.C.U.P.S' by ODIN (1986) ⚡️🚀

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Some experimentation with color and style. =)

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Eyyy I'm done with the manta ray space cadet drawing

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Some more progress for the night, finally starting to get the hang of Blender's rigging workflow. Just IKs and rotation controllers for now, still gotta start on weight painting though

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Awesome Jump point design by Marcel van Buuren.

Went through some iterations but
Can't wait to see it ingame!

Awesome job!


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