画質 高画質

Eyyy I'm done with the manta ray space cadet drawing

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Some more progress for the night, finally starting to get the hang of Blender's rigging workflow. Just IKs and rotation controllers for now, still gotta start on weight painting though

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Awesome Jump point design by Marcel van Buuren.

Went through some iterations but
Can't wait to see it ingame!

Awesome job!


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GEEKCON IS JUNE 11TH... HAVE A DANTE PRINT... BUY IT. IM POOR AAAAAAAAA

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9 days after the demo released and I'm already dropping the first update! On top of basic bug fixes the Big Shiny Asset Update Vol.1 adds 16 new NPC faces, 5 battle animations and battler sprites for the player party!
https://t.co/FFecNb558f

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A plasma-based firearms concept, with two magazine models combining classic and futuristic pixel art, a plasma rifle and a pistol with plasma variable ammo!

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