画質 高画質

Hello everyone! We are proud to share our first development preview of our game in move.

Always happy to read your comments and to answer any question.
Follow us to keep in touch.

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More progress on Destructable Terrain from my previous tweet.
As well as ramming, you can now shoot to break them apart!
BONUS POINTS if you clear up all your mess with a crash landing shockwave (ok I'm kidding there are no points)

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One of our followers once said he wants to see a Deathwalker dancing. Well, we can't promise that, but his stomp should do the trick 😄

Wishlist Alder's Blood on ▶️ https://t.co/1n4IBuYS85

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Dragon animations WIP.

What do you think of no pixel art filter?

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Added some extreme bling to rare items, credits to for all the good looking stuff as always!

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Today's crazy events aside, I also found some time to work on a new environmental feature: Destructable Terrain!
Feels good to implement new things :D

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文鳥パフェ育成。文鳥ちゃんの思考や反応のプログラム書きつつ...やっと文鳥ちゃんがご飯に反応するようになった(笑

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Working on the final ability in the jumping tech progression - a high powered vertical dash. There will be things in the sky to travel to. High things. Very very high things...

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Something isn't quite right here.... Let's see if anyone can guess what this unfortunate creature used to be.

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I'm still unsure whether I like this or not, but at least the character has a face now.

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For the first VFX study of the year, I'm making a tornado spell! I still need to make the beggining stronger, but I`m liking the tornado shader so far.

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I've started adding a bit more geometry and shapes into my shields/barriers.



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Junk Age: Festival of the Yesterbeasts is taking shape!
Thank you everyone for your continued support on my Project.
What are some next Yesterbeasts you'd like to see next?

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Polishing up the watery experiences in with a couple of new shockwave curves and bubbly splashy VFX by . It's starting to feel pretty fun to mess around in now!

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