Day 11 of 1hr rock sculpting challenge.

The foliage was made with Maya's paint effects and converted to polygons.

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as much as i love the fighting polygons and the fighting wireframes i do enjoy how unique the fighting alloys are

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Polygon Pals is a match 3 game teaching shapes and polygons! 🟩 🟣 🔺

Play: https://t.co/O6sVFsKNBd
Post-Mortem: https://t.co/3avdEe8J0H

I'm currently updating this game when I get time.

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Day 27: Bot with a Needle Nose

Another old character I made years back, Blasto Bot 2.0!

I don't know why I named him that cause he can't fly but hey. He's all brand spankin new. He's a mix of 3D and 2D polygons.

Enjoy!🤖

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Couldn’t help making some Chamomile 64 boxarts
The PAL version needs the expansion pak since they added in more hair polygons.

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Aod polygon Lara, a pure classic that is dire need of a remake,

Listen , it's well overdue..

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You don't need to use Nurbs, just the needed polygons! Super Smooth!🤩#b3d

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New Life:
After ACC, that convo was probably so emotional 🥺

There aren't any AC polygons(SE money opportunity here) Had to draw what they would look like OG style.


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Seeing all the replies here filled with great artists is awesome! Congrats on 10k followers and using that milestone to make a nice art sharing thread!

I mostly do fanart but I like doing thick flat lines, flat lineless work, and drawing flat polygons. I love your flat work!!

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I'm coming for your polygons

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Decimated Model: this model has fewer polygons but a terrible topology, it preserves all the main details and shapes.Suitable for 3D print and work on Retopology

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Highpoly: this model has all the fine details, along with a large number of polygons, which is why the model is not suitable for Games, and if one tries to work on them in programs that cannot handle this many polygons it can cause them to crash.

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currently vibing with 's latest sentient polygons

[i love that show host,,,]

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3. Polygons: countries as bounding boxes – looks a bit like the Death Star 🤪 Already posted one map today but I was preparing for tomorrow’s workshop and by accident created this, and it is just sooo fitting for the polygon theme, so I had to post it 😆

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day 3 – polygons.

Voronoi polygons showing the nearest (linear distance) tube station for each point in London.

Data: ©OpenStreetMap contributors
Tool: QGIS

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I thought I’d show the roughs for the eternal September Illo done for BBC Science Focus. where the general idea for this one came from the demo of Mario 64 where that head could take some abuse from the player and so the idea of depicting old guards as polygons came from.

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This is, the kind of faux-high-res that the Project 64 emulator gives you. 😁 Sometimes is makes it kinda obvious what's a bitmap, and what is 3d polygons, taking away a little of the magic. But it makes sniper shots so much easier when you can see far-off detail. 🙂

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My Videogame Aesthetic. If your game looks like one of these, I will play it.
Chunky polygons, colourful baroque, bleak office brutalism, or hopeful abandoned modernity. All with beautiful use of colour.

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So when I get the time I enjoy making art out of ink, paint, polygons, pencils, and pixels.

A sample of 2020. I want to make more.

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