Everything procedural and/or vertex groups :3

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La figurine 1/7 Vertex de Lucia of End Sacrament Limited Edition「Nora to Oujo to Noraneko Heart 2」est disponible en précommande.

※Prix : ¥17.600
※Date de sortie : 10/2021



↓Exclusive AmiAmi↓
https://t.co/gSqMyzjJ2G

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Finished his hair I found his left side not to be accurate enough and made some vertex paints to change outline scale on his hair for the tips and etc.

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Vertex tease la colorisation de la figurine de Lucia Of End「Nora, Princess and Crying Cat 2」.

※Plus d’informations prochainement.

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Forgot I made a low poly outfit all I have to do is make it higher poly and fix the textures and add vertex paints to fit my new head

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My Greatest of All Time. My Hallmark of media. My Gold standard of storytelling. My Apogee of creativity. My Vertex of invention. My Acme of imagination. My Pinnacle of innovation. My Epic of epics. My Legend among legends. My Peak Fiction.

FOREVER MY TOP 1! 🐐😄

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My Greatest of all time My Hallmark of media. My Gold standard of storytelling. My Apogee of creativity. My Vertex of invention. My Acme of imagination. My Pinnacle of innovation. My Epic of epics. My Legend among legends. My Peak fiction.

Forever my top 1🤧😼

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First thing that comes to mind is that a mirror modifier is being used, and the vertex group for the left thumb bone doesn't exist on the object

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Dois desenhos que fiz recentemente do Vertex de Helluva Boss

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Thanks for the suggestion! I checked and right now my eyes have a 100% vertex weight to the eye bones and the bones are centered in the middle of the spheres, at least within Blender. The bones are also parented to the head bone

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finished nier automata (yes and the true ending) all imma say is:Greatest of all time. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Legend among legends. Peak fiction.

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Vertex New Husbando 😍💜🖤🤍❤️❤️❤️💖💖😍
see the speed paint I did of him ^^ https://t.co/DHAJn2d52m

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I learn to use vertex paint to handcraft neat lighting and what do I with it?
Procrastinate and post Cringe. That's what I do.

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I'm using Brawl Box. 1st pic is the raw model/texture, second is with the shader/mats(include only albedo & skin shading settings atm).

if u mean default zss, she doesn't have her color because of the vertex coloring. enabling it makes her body black. not sure how to fix atm

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Synth waves (vertex version)

Otho cam, pack of planes with offsets and noisy vertex shader

Live: https://t.co/8eM91lCxEs


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【1/24 VERTEX TOUR 8】
南3ホール チ12b『Tautology』お品書きです。
頒布物サンプルはリプツリーにて
当日は13時あたりには撤収予定です。
お天気も良くないようですが参加される方はどうぞよろしくお願いします!

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To everyone on every platform that let me know about vertex colours, I want to personally tell you that I should have listened to you all earlier. Thanks for the advice!!!
Also, Crash with gun, now run.

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place holder vertex colors to help visualizing

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Asanagi () dévoile le prototype en cours de supervision de la figurine 1/6 【Figure series ELF VILLAGE】de「7h Villager Sylvia」.

※Plus d’informations prochainement.

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model done, i also used vertex painting that way i can commit the color data to NOT a texture- apparently i have a 4mb file size limit to push to instagram, and i need to fit slayer.wav in there

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