画質 高画質

This project started as a idea of just making some overly engineered rocket thruster assembly, but as you can see that's no longer the main focus of the project. The goal right now is to get moving parts blocked out and then finish a backlog project.

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In an attempt to create a humorous image for every Link I created the Link from the first and second game ever. When he was a child and when he was 16.

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First time being ill since Covid was even a thing but I wanted to do a bit of hand painting in painter to try get used to it. Will probably touch these up but have some unlit renders.

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Same thing as the last tweet, the same animals in different game styles. Guess them! ^^
Again, would appreciate you filling this survey in for the sake of my uni grades <3 https://t.co/5egFWpBLkg

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Leeroy Jenkins illustrations from Hearthstone's 'Mercenaries' are now on ArtStation! ⚔️ https://t.co/VN0G6Wgp99


At least we have chicken🐔

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No weekend sketch 46. A true story of the last two weeks... well not literally of course, that would be too soft and fluffy.

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Started blocking out my next project :D Seiken densetsu 3's very own Zable boss.

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Finally painted this project I modeled forever ago.😅
Started a little scene for it but wanted to show my progress!

Original Concept by Artem Solop https://t.co/AVWHgeI5Bq

Modeled/UVs in Maya, painted in rendered with

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Apparently you had to 'twiddle' them to get the correct volume on your cassette player to allow you to load the game successfully! 😉🍈🍈😮

That was my excuse anyway...🤣

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The sky is pretty cool to see, illustration of a scenario for a fighting game or Beat em Up, but very detailed for a 2D game scenario!

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