Some images for a course on Production Design that I've been teaching at The One Academy in Kuala Lumpur. Using

You can also check out my workflow on my gumroad tutorials:
https://t.co/KBvIdLO6LI

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Back to the modifier for this time without the licensing issue thanks to A lot of clean up work before it can be released.

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Check out Justen Lazzaro's neat Ultimate Trim tools. The add-ons, which are free for non-commercial use, implement Insomniac Games' fast environment materials workflow in and https://t.co/iqaIYRvLai

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Finally getting back into learning 3D modeling! Really loving Blender 2.8. I did a workshop by a while back that sold me on but just haven't had a ton of time to dive it until now. Figured I'd start with low-poly.

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I'm learning how to use and I already fucked up.

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Day 27 - Delicate
Inspired by a Lisa Perrin illustration 😊 Used 30min

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I made a new out of a Halloween illustration. Initially made with Blender3D, I exported the image along with a depth map and a normal map and used them as textures in a WebGL shader. 🎃 💀 https://t.co/sQaiGDiJc5

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I was inspired to model and render this using I think it turned out pretty well 🍬🍫

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Trying some different wood planks to this cabin with which one do you like most?

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WIP mod asset, modeled in textured in Mudbox.

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