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#Hostvember #Osc #objectshow
Day 6: Paint Palette (Object lockout) 💜💜💜
Challenge/og post by:
@bottlekinnie
HOMEWORK! I've had the absolute pleasure of attending a Webinar lead by the incredible Leticia Gillett through #Schoolism! Our first assignment has been to create several different heads using her blockout technique.
Here's the results!
#Zbrush #Art #3D #Artist
This community is barely alive but I rlly like this show...
#lockosc #objectlockout #objectlockdown
Blockout I finished a while back. Still need to do official art for it.
AUDIENCE BLOCKOUT
green goblins!!
#mccfanart #seapeekayfanart #smallishbeansfanart #wilbursootfanart #grianfanart
The blockout and primitive stages of the model :3
Here is my combat arena design homework for the XYZ School #OutBlock course.
#leveldesign
For more:
Natalia Stepanova - Combat arena blockout https://t.co/wSOLPmvDjS
And another blockout- maybe...Bloktober...? XD Today i have the pleasure to work on a modular set of fortifications- really love it- its like Lego but you build your own stones ^^ This is but a rough test, but i am happy how it turns out so far. #conceptart #Conceptober2022
I started adding blockout for clothes and hair becouse to be honest I need to look away from the body a bit becouse my eyes are saturated! 😵
Next step is doing hair in #blender! 💖
#zbrush #3dmodel #wip #3dart #digitalsculpture #sculpting
Progress update: I've begun to work on the general blockout and sculpting of the cyber demon in Zbrush. I haven't added any cyber parts just yet! I'm open to feedback as always.
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#3dart #WorkinProgress #zbrush #creaturedesign
This tip also applies to props.
Start w/simple blockouts & real-world dimensions then increase prop scale slightly by few cm to make them look bulkier.
I found exact real-world dimensions make props look smaller when using FPS or 3rd Person Templates.
Also spawn and playtest. https://t.co/3SQ3ddSJTC
The thirteenth mentally disabled character of the day is Notebook from Object Lockout!
He is autistic (implied)
When a new mechanic fundamentally breaks Halo's most iconic maps; Guardian, Lockout, Battle Creek, it shows the mechanic isn't right for the game because it's harming the maps that defined Halo's identity and success, thus it's an objective fact that sprint is bad for Halo. https://t.co/skZzwTSNBH
Splatoon 3 Shiver - Head-Sculpt - [Blockout]
Tempted to block-out a body next for this, but this is what I got done in 3 to 5 hours of refining and blocking. I am making plans for this-- but likely will need funding for completion.