Me deu a vontade de fazer essa aqui!
Tetragon 2014 / Tetragon 2020

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HI I'M NAWA AND I WORKED ALONGSIDE MY FRIENDS TO MAKE A GAME DEMO! IN! JUST! TWO! WEEKS!!!!! (AND A LITTLE MORE TIME CUZ WE ADDED UPDATES.) i worked on character design, graphic design and talksprites specifically! please check it out!! https://t.co/o5OFey1uhm

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PAUSE & EFFECT ⏯️(demo) is finally up!!

i've been working w/ for the past 2 weeks to make a short RPG demo that includes exorcists, supernatural allergies, and lots of fancy bread appreciation!

✨check it out at:
⏯️https://t.co/YEQLIf4Gxx

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this is going..... well? i think its going well !

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Learning to Pixel Day 3 Cont.

Made my first ever tileset following tutorial. It was incredibly useful and I'm happy with the results.

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My was doing wonky graphics for an MMO game that never got off the ground. 🤷‍♂️

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I got to work on Battle Nations right after college as a 2d artist making lots of fun military units/game assets. Worked on it for 4 years with an awesome team!

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My was Rune Factory: Frontier! Day 1 at XSEED I was shown to my desk and handed one of the games to get familiar. As I planted tomatoes I had a "Is this real life?" moment. This is also the game I spent 106hrs on trying to get someone pregnant for ESRB.😂

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My first ever game credit is a Special Thanks in Mighty Gunvolt. It was NES style credits, so my first official one is

"PAPA :3"

First game I ever localized was the translation for the Steam version (and all subsequent versions) of Azure Striker Gunvolt

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After 3+ years, WE DID IT!!

Look out for more videos with game features and tutorials in the weeks to come!

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Also WIP of the sprites for our game

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(insert caption in the photo)

Currently doing extra expressions for the game.

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Some art and sprites for my game for
itchio where the game will be posted: https://t.co/l4Kb5d4iRU

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I did some preplan work which was just concepts art and ideas, need to finalize how everything will work out story wise and gameplay. So have the protag's concept art since I finished their design. They are a detective that writes short horror stories on the side.

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was the Flash version of Toribash made in 6 weeks when I was still in polytechnic.
https://t.co/bhXvjgT3ef

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was on 2013's as an intern artist at studio. My first big role on a gamedev project is Dead Rampage as background and UI artist. It's a flashgame about surviving waves of undead while building a distress beacon.

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In college, my friend needed an artist for a few game ideas. As we worked on them, he decided to make a free VN to help get his name out there so I helped w char designs. He got the mega talented to make them come to life. Rock on

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lets see. I was a little behind on rent and well $20 wasn't much but... OH GAME! That would have been voicing Rama in SMITE.

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was an internship as a 2D artist on a mobile game at 2 years ago! ✨It taught me valuable lessons that helped me grow as an artist 🎨

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