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Day 8 of #Mayterials, made with #Houdini and #SubstanceDesigner. This is a really powerful workflow, and I'm looking forward to doing more in Houdini.
Went a bit more Carnival than Circus on this one :p
Day 6 of #Mayterials!
#gamedev #SubstanceDesigner #gameart
Motivation slowly dwindling but we did it!
Day 5 #Mayterials
#gamedev #SubstanceDesigner #gameart
#Mayterials Day 6 - Circus: My daughter really wanted me to make a ball that the seals use to do tricks so I couldn't say no. It was pretty simple so I did what I could to add some detail and interest. #SubstanceDesigner
#Mayterials Day 5 - Adventure: For today's material I wanted to attempt an old-timey hot air balloon to capture the spirit of adventure. Unfortunately without the basket it's a bit harder to tell that it's a hot air balloon. #SubstanceDesigner
Sneaking in late for #Mayterials2020, The FOMO was too strong, I had to jump in! Not sure if I will be able to knock out all 31. Look forward to seeing everyones stuff!
#Mayterials #gameart @polycount @Substance3D #substancedesigner #indiedev @marmosetco