So I just discovered an amazing tool for generating sci-fi panels/greebles - JSplacement! 😃

https://t.co/N3qBxfKVqs

Heightmaps are created in and processed in 😉

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Day 30 of the challenge with the theme and a stylized "handpainted" sewer Adjusted and mixed 2 other materials from me.

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My new project in This time I decided something a little and of course It is a tribute to my favorite anime.
Check more: https://t.co/uiwODAPCXJ

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Day 8 of made with and This is a really powerful workflow, and I'm looking forward to doing more in Houdini.

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My first materials in don't know why, but the blending node and doing a nice roughness on top of a pattern...still hard

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I made my just for a training to create 1 style with it's out of control!!
I made a first pass on first modules now. Need some variation and other texture for that! Hoping to put all of this in UE soon!

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Day 29 - 'Fish Scale' Pattern
Here's another pattern I made using the Pixel Processor in
This one was really fun to make !

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Found this interesting reference I wanted to recreate in It almost has a fairy tale vibe to it that reminded me of old Swedish illustrator John Bauers mystical creations. https://t.co/zT4kLDa0rl

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A texture I made today to play around with emission in Check out my artstation for the full project :D https://t.co/umWYlJul91

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