So I just discovered an amazing tool for generating sci-fi panels/greebles - JSplacement! 😃

https://t.co/N3qBxfKVqs

Heightmaps are created in and processed in 😉

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Day 30 of the challenge with the theme and a stylized "handpainted" sewer Adjusted and mixed 2 other materials from me.

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My new project in This time I decided something a little and of course It is a tribute to my favorite anime.
Check more: https://t.co/uiwODAPCXJ

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Day 8 of made with and This is a really powerful workflow, and I'm looking forward to doing more in Houdini.

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I've already taken a few hundred screenshots in the since I got the invite this afternoon because the art is just so good. I was inspired so I decided to try and recreate some of the materials in I'm always open to feedback!

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Here's my current progress on the Stylized Brick material I've been working on in It's crazy to see the difference between the current version and the first iteration side by side. I'm pretty happy with how it's turning out so far.

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My first materials in don't know why, but the blending node and doing a nice roughness on top of a pattern...still hard

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I made my just for a training to create 1 style with it's out of control!!
I made a first pass on first modules now. Need some variation and other texture for that! Hoping to put all of this in UE soon!

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Day 29 - 'Fish Scale' Pattern
Here's another pattern I made using the Pixel Processor in
This one was really fun to make !

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Found this interesting reference I wanted to recreate in It almost has a fairy tale vibe to it that reminded me of old Swedish illustrator John Bauers mystical creations. https://t.co/zT4kLDa0rl

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Continuing my experiments with the golden ratio in I animated the scale value with a simple sine wave... it's alive !

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Made a cross hatching material in
I get the feeling I'm not using the program as intended sometimes. 🙃

More images here: https://t.co/8oP6pv0MtD

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Thank you for your amazing tutorials « Creating your first substance material » with The render with using the new is not so bad ^^ https://t.co/e2OyqFRhJG

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Testing setup which we created from a laser scanned base material and photolithography measurement (8k and 16k).Textures reorganized with

I-U Studios New Zealand

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