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For the Desiderata series @AlexanderNaugh1 cleverly generated a bunch of pieces procedurally, so that every post will have its own unique art, all of a kind https://t.co/2DwcOWwWh3
The Demo for Sorry, We're Open, a Procedurally Generated Supermarket CRPG Roguelite is out!
Available now on @itchio
https://t.co/5h2mvcKLfp
#screenshotsaturday #gamedev #pixelart #rpgmaker
I found a bunch of Sketchbots in my wallet that I took off sale when gas was stupid. Relisted them.
https://t.co/9oqwLcye5e
I forgot how ludicrously hard this collection was to make. These are all procedurally done, yet I contrived to enter in the metadata by hand.
#pfpNFT
it's been awhile #PortfolioDay !
🌸 i'm Jie and i love making foods, flowers, and foliage
✨ all of my works are created procedurally using blender's geometry nodes and shaders
💌 my DM is open for works and collaborations
🚨imporptanse annowse mint imporptanse annowse mint🚨
[PROCEDURALLY GENERATED] NECC ROLL
tha cloaser NECC getse too tha cube tha biggre tha roll
tha roll forms on itse own !!! no modelen no [WEIGHT PAINTING] tha compuder makes it on itse own im luve compuder
Really cool procedurally generated art piece our good friend @canvas_51 did for us using a song off our debut album! Love it!! The song is Phaelon and you can hear that and more on our Spotify page!
https://t.co/kPvBMbGB7F
You must fully understand that you're not dealing with humans but with a machine. It's working procedurally, according to a certain algorithm which is ofc full of bugs. Which can be exploited. That's what constitutes much of difference between the poor and the rich in any country
"The Dead King's Gate" - artwork by @yes_i_do_pixels procedurally animated in Unity. #indiedev #pixelart
visit https://t.co/oFpRgtXQvW for more
when i said "partially procedurally generated" i wasn't kidding. i hope you're ready.
Yet another light baker. Actually does some ray marching, but still pretty ad hoc.
The textures are:
1. Normals (procedurally painted in big chunky strokes)
2. 3D Signed Distance Field
3. 3D Ambient Occlusion in positive and negative X,Y and Z
So, this is not the style I'm going for with this, but I though it was interesting. Now properly UV mapped, I can procedurally paint my procedural islands in world space. Here, I'm just painting the normals back on in blotches, transforming a low poly look to a sculpted clay look
@ScribbleKaplan @TyruswooRMMZ I'm back to work on my video game project, Tales from Danger's Den. If the idea of small, procedurally generated #DragonQuest-like games appeals to you, follow @TalesDangersDen for updates on my progress. :)
Happy Friday fam!
Just listed 'Glitch Castle' on @rarible
25 editions 2.5xtz
https://t.co/hUonjn44eC
working out new ways to procedurally build and animate architecture.
#nft #nftart #rarible #tezos #digitalart #generativeart
procedurally generated animal crossing character https://t.co/UaKhFsbzDS
Tiny slices of the Scottish Highlands! Part of the game is procedurally assembled from these.
Learn how to procedurally model an escalator in this incredible course from fundamentals to advanced levels! 35% off 🔥
https://t.co/Os3bnkBPxR
Each piece in Autology has its own source code embedded within it. They are effectively "eval quine-relays" that have been procedurally generated!
https://t.co/eoT6LUW28M
Autology - 11/22/21 @ 12pm CT - @artblocks_io
Ropsten Autology #066
#autology #steganography
Some friends and I wanted to draw our oh sees in the bad procedurally generated NFT style I hope I made it look bad enough