SubstanceDesignerもちょうすごい
インストールしてすぐSP用のCMYKカラーハーフトーンっぽいフィルターが作れる(すごい)
SPにインポートしたらフィギュアのプリントデカール風表現がボタン一発(すごい)

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MINO()さんのモーメントを今更ながら発見してノードの構造見ながら作ってみた葉っぱ…イラストチックな葉っぱが作りたかったけど難しい…色々試してみなければ(´・ω・`)

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SubstanceDesigner勉強中…石に草生やしたりとか苔乗っけたりとかまだまだ色々したいけどもう眠いのでお休み…(´・ω・`)

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Recently finished up a tutorial on creating game ready foliage using Substance Designer &

Feel free to check it out here: https://t.co/tX2UxQ2zS8

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Stargazing in from . Fully procedural and infinite amount of variations can be generated. 100% made in Substance Designer (Only 2D output)

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Couldn't resist throwing together a quick gif of this before moving on with the rest of the project. It's just a super cool style!

Based on the work of Cbotme: https://t.co/s7191tL7Cg

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Check my hot lava balls! Made in Substance Designer. https://t.co/m9YdmP33Rw

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Using from for something totally different! Making some space stuff (Only 2D output) 100% Substance Designer and fully :)

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First attempt at making Fordite in ... still a ways to go but it's something!

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A texture I made today to play around with emission in Check out my artstation for the full project :D https://t.co/umWYlJul91

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Work in progress of one of my fav F1 car of all time. All materials and textures fully procedural donde in and

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