Testing some codtume made shaders!

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My work in progress of Ouro Kronii 3D model. This is my 1st ever Blender model. I just added some materials and basic shaders. Will make textures and rig this in the future.

Note that this is just for practice and nothing more.

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I'm actually really looking forward to making some shaders for Lilith. In art I haven't been adding much detail, but I'm planning to get the material to glow more. Here's some older concept art, and even that should be expanded on.

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I saw someone saying that ppl say you can’t get good, quality gposes in vanilla PS4 with no mods or shaders and uhhhh…

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New 9 procedural shaders pack
Gumroad: https://t.co/6VoAPQ8zSE
Blender Market: https://t.co/OTXpDmtMIJ
Free for patrons: https://t.co/iW1U9JpncT

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I finally made Rose as Heir to my legacy for sims..I've not started on shaders or poses yet..I found a okay starter home for our country elf!

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This is what he looks like in VRoid vs in MMD with a shader, but using Unity I got him to work with Poiyomi's toon shader to get his look almost identical to MMD. It's amazing that VSeeFace can run shaders now!

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I've just released 2 new ReShade shaders on my github:

- A multi view shader that displays normal and depth maps alongside your regular output
- The 2 bit per pixel shader that replicates retro Game Boy and CGA like colors

https://t.co/4fyNLgjdJo

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Anyone got any good shaders for Xenoverse 2? I recently built a new pc so I'm setting up everything again. I lost my old presets.😅

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Playing with shaders in Maya!!! I really wanted to try getting that grainy texture into the shadow/highlights and outlines. So glad that I got it to work. I kept worrying that it might be impossible or too advanced for me

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stylized me... might throw stylized shaders on and mess with the expression and use it for profile

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(WIP) Some progress on Rigging is going better now that I know what is required for mocap. Some basic shaders and still haven't textured her proper yet. Attaching her rig has been going less well so here is what I've got

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A bit more vroid progress. I'm kinda digging leaving all my textures mostly flat and letting vroid handle the shaders - makes it look more like an anime or a cel-shaded vidyagaem.

To do: Fix the gloves, recolor the boots, redo the hair, then import to unity to add accessories.

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Day 110 - Tired
aka I've been working on shaders the last few days.

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Very nice stylized Boxer character rig for Rigged with Rigify, with both a facial & body rig. The rig has all the common functionality that you need. It also comes with basic shaders and textures for rendering your animation in Cycles or Eevee. https://t.co/KrqXkMlOp5

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The shaders looks so amazing! thanks
for this wonderful discovery! also
for the info on this :D :D - reposting this cause i tagged the wrong reina again T-T sorry!

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Trying to learn shaders and rendering in Blender!

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