Finished up a customizable marble tile texture today in - very proud of this one! I'm hoping to make enough of these to put together a downloadable material pack over the next few months

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almost done with first GW collection. 100% procedurals creature skin materials.
Tweaking the last parameters and testing with Zbrush and Substance Painter.
(renders are made in Blender with microdisplacement)

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My final submission to the Beneath the Waves challenge! Everything was textured with Substance Designer and Painter. Rendered in !

https://t.co/cNNDds5Dlg

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Decided to add a footprint mask to my contest entry in a moment of insanity. The reference image was a shoe after all, so I guess it works?

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Breakdown of cartoon rock texture I made I'll add basecolor later! Find it here : https://t.co/DQ8befKsi3

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Substance food is the best food :)
like this fried egg by Stephen Honegger!
https://t.co/9cAXE8HRCP

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Just made this in the middle of the night to explain blending mode in substance in tomorrow's lesson

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Finished up melting sea ice substance today, bit messy but was fun to make (also finally discovered SD post fx)

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Decided to improve that rubber floor texture a bit w/ some extra tile detail and dirt

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