画質 高画質

With middle september, while the work on 's Ale Abbey goes one, also the brewing season will start again, and it seems I have the next recipes ready!

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⏰Took a break from the AI stuff & went back to the confort zone of handpainted buildings ❤️#GodotEngine

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Some work on environmental effects in I don't want to animate that by hand but boy oh do I hate how the physics looks...so sluggish... 🐌. We'll see. Need to do more and move onto next month anyway.

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Final bit of productivity this weekend. I've reworked the cowboy sprite to a (possible too simple) simplified version! It's still a work in progress.

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Thats all for tonight! Some good progress on the dragon boss, its really shaping up!

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Wasn't all that happy with how the guard models turned out... so I'm doing something about it. Yep.

Time to retexture these guys, now!

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Some progress on this bad boy. Time to draw scales for two hours! Weee! Tune in here: https://t.co/wYkePffMVS

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Very first rough draft of my very first commission:

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Continuing work on a new skin for the Katana Zero secret boss! Tune in here: https://t.co/wYkePffMVS !

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Really happy with these spirits (dementors style), specifically with their "decapitated" masks. And they fit perfectly both with on-boat and on-foot gameplay! 🚣

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It's question time once again! Who got the branch and who got the birds?

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the forrest from last week, but this time it snow.

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