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A full day of errands today but I wanted to still get a bit more done. I managed to make and texture these meshes.
I'd do more but I'm pretty tired now.
Doodled some smeshes in anticipation of tomorrow's Direct! This style is fun, so I wouldn't mind drawing more fighters if people are interested!
#SmashBros
Shape Generator is another great addon by @markkingsnorth to quickly create & configure countless random shapes for a wide variety of purposes. Generate ideas & abstract concepts for inspiration or create base meshes for further editing. https://t.co/cTAQhlFDNU
@JeronePhoenix The xray helps to see the forms of the meshes.
Of course, we can do like 2.79, but it's nice to have more options.
Life Hack: Can't think of a good design for your trees, just use hair meshes.
This method provides a variety of different styles for trees, rather than simply copying and pasting.
#Roblox #RobloxDev
Viewport grab of the sub-D meshes of the #Tyrannosaurus rex upper foot bones (separated).
#Tyrannosaurus #sciart #dinosaurart #3dmodel #dinosaurs #trex #Blender3d
Shape Generator is another great addon by @markkingsnorth to quickly create & configure countless random shapes for a wide variety of purposes. Generate ideas & abstract concepts for inspiration or create base meshes for further editing. https://t.co/g1AW7oGlT9
Sculptors Toolbox is a new series from @JimMorren that is intended to cover several aspects of the sculpting process, from basemeshes to brushes & stamps, the series was built for professional use, all content is tried & tested for professional production. https://t.co/qWjJ3r9hlX
'A Room', by Listwer, is an amazing use of texture baking on meshes and reimporting into Roblox Studio.
The lighting effect really doesn't feel like Roblox- we strongly suggest you check it out!
https://t.co/UY42ix5iZF
#RobloxDev
WIP. still blocking in the idea, i worked on her some of this weekend & explored nano meshes for the chainmail.
colors will probably keep changing!
chainmail nano brush from @mdunnam store! (https://t.co/1tlUvVlHfW)
#3dCharacterArt #zbrush
Shape Generator is another great addon by @markkingsnorth to quickly create & configure countless random shapes for a wide variety of purposes. Generate ideas & abstract concepts for inspiration or create base meshes for further editing. https://t.co/g1AW7oGlT9
Sculptors Toolbox is a new series from @JimMorren that is intended to cover several aspects of the sculpting process, from basemeshes to brushes & stamps, the series was built for professional use, all content is tried & tested for professional production. https://t.co/SenrvbozPw
The E.S.S.STRYKER enters the system. (Based off one of my Modo meshes and illustrated in 2D in Sketchbook Pro) @jvancitters @Starchwreck @GeekFilter @AdamIhle @yard2380 @startrekcbs
Also gosh all these models that Marek Bogdan did for INSIDE are so good. I love clean simple meshes
Stayed up all night I mean fell asleep and then continued on my first time making meshes in blender for roblox and I think I did pretty well I know its just basic rocks but yea.
When I get better I plan to sell these assets to roblox
credit to @shericRBX for believing in me
Houdiniブログ:今回はGame Developmetn Tool の Instant Meshes Bridge SOP を紹介したいと思います。
https://t.co/SXKqgOHzTF
Shape Generator is another great addon by @markkingsnorth to quickly create & configure countless random shapes for a wide variety of purposes. Generate ideas & abstract concepts for inspiration or create base meshes for further editing. https://t.co/g1AW7oGlT9
Sculptors Toolbox is a new series from @JimMorren that is intended to cover several aspects of the sculpting process, from basemeshes to brushes & stamps, the series was built for professional use, all content is tried & tested for professional production. https://t.co/SenrvbozPw
Hey #comicbookhour! I make Midwinter, a cyberpunk fantasy that meshes magic and tech. A criminal mage (accidentally) starts working security at the place he tried stealing from!
Read > https://t.co/wgddlQA7YX
Support >https://t.co/fL0E9AfAmz
Buy > https://t.co/mXtSExW8uo
The new Wolf update is getting closer and closer to being finished. I've now "finalized" the textures and meshes, got all 7 recolors made, and finished making the 8-player Smash models (which use pre-posed hand sets instead of the normal rigged hands.)