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Here are some of my favorite screenshots as well!

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I might have to resize the player character to this proportion... It keeps the armor smol and the helmets/monsters look big...

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Some screenshots from "The Last Secret". Wanna see more? I won't show you, or would I...? 😉
https://t.co/V4rAzzbLMm

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A small guardhouse, the kind that can be found all over town. Makes wealthy people feel safer and really drives up the property prices in the area.

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The finished 2D skeletal animation for Hedgenettle. Really love how this character turned out. Animated by Jaang Eimyoung. Character art by Jeannette Wang.

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We don’t have much to show for so
Here’s a picture. Tell us we’re cool!

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Iiiit's Jabbertock!!!

Arcane and Wind type.

Combining fairy tale creatures is fun, so took the White Rabbit from Alice in Wonderland and mashed in some jabberwocky

inspired by and

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Sketching out ideas for the new adventure any bored developer wants to join me in making it come to life?!

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hey !! here’s some shots from the end of year game my team and i are making, planet mush!! im a concept artist for it and drawing mushrooms has been so much fun

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Being the Manager's got some perks... probably

The Sorry, We're Open Demo is now available on
https://t.co/5h2mvctanR

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From start to finish, the Labyrinth Tower has been a protagonist in this universe -- it's existence is crucial for the survival of the characters in Flawless Abbey.

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Hey, here are some in progress, and recently finished assets, for

Follow for more previews.
Cheers!

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Some screenshots of what I've been working on recently!
A tavern scene which is being made for my final year project. Will be put into unreal and have lighting added before I put it on my portfolio

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I turned our cat into a low poly model 🐈‍⬛

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The Demo for Sorry, We're Open, a Procedurally Generated Supermarket CRPG Roguelite is out!

Available now on
https://t.co/5h2mvcKLfp

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Still alive and deving. play testing at the moment and compiling all the text for translator. Gotta post some screenshot for too.

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