Después de llevar un rato pensado sobre si hacerle un logo mejorado al proyecto decidimos que si y este es el resultado del trabajo de nuestra diseñadora gráfica.Esperamos les guste nuestro nuevo logo

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A new update is up on the devlog today!

Be sure to check it out if you dig dark, retro CRPGs!

https://t.co/tQFK9wDjoQ

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Este es otro de los personajes que queremos que aparezcan en nuestro Rpg.Por fin la diseñadora gráfica del proyecto termino todo el artwork del mismo y le dio tiempo para hacerle un chibi😁

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Linked up with yesterday's devlog, here you have the different "families" we have, separated by cultures! 👀

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Greetings,
During the last 3 months I've written 50+k words for my game and also programmed a lot, so now I'll focus on for a week or two. I'll try to post a devlog before the end of March. : )

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was two days ago (still one day ago for my brain) so I made Mario
Week Mario from the franchise

also new devlog going to come out in a few days

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In the mood to draw more monkey. Check out ’s devlogs on YouTube, the game looks great and the videos are fun!

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New devlog! Showcasing our approach to level design and tabletop D&D game feel! Check it out here: https://t.co/Vzmjec8GPk

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Atm I am trying learning Unity and C# coding language so my patrons should expect a new devlog about a platformer soon! We will be doing Cipple in Cippleland 💜🎮🎮

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part 1 thank you to my patrons , and Senn-pai whose support means EVERYTHING to me 💜💜

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Hello everyone!

Just an FYI, I’ll be a bit busy this week/weekend as I “recover” from the con hype, etc, but expect a pretty chunky (pun intended) devlog regarding the TFF con/demo, as well as updates about Kickstarter merch, etc!

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Sprites! Sprites! Sprites!!! 🤩

(Among other things. We've been busy!)

Read our newest devlog for more!
https://t.co/lXP1gKqB9F

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I found ‘s devlog on YouTube and I binge watched parts 1-19 of the creation of Monkeys With Guns. Even if I can’t exactly the the game myself it looks great so far!

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just finished up my latest been working on many different types of jumping puzzles for our unicorn runner and tweaking the physics.

what do you think our title should be?

https://t.co/l8q18ONOK0

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Michał just prepared a piece that can be freely called "Alder's Blood for dummies". See how NOT to play Alder's Blood and survive on the hunt.

➡️ https://t.co/iCHR0XVvQw

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New post on the BWH devlog! It's a lengthy update, but, fair warning, not a hugely exciting one. (Still smashing it with these publicity skillz, lads)

But I do talk a little about Act III's progress! Which I don't think I've done before! ☆

https://t.co/18L5ozZBjv

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finished up my 15th post :D chugging away on development of our unicorn runner🌈



https://t.co/bVcqQ9G4rv

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o/

just finished my 14th monday we've mostly been trying to find time to work on our unicorn runner project. I wrote a bit about the current math/code behind the rainbow rails and outlined our goals for next week.

https://t.co/lTxwsxNnrW

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Look at that, finally made a devlog! This one is for both December and January, so it's quite meaty. It includes a weather system, improved dialogue system, and more!

https://t.co/323kUr8Oq0

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Did you know we've kept a devlog of Sovereign Tea updates every month since our store page went live?

FEB: https://t.co/JBoXt5B6tc
JAN: https://t.co/wYvBV9J5dw
DEC: https://t.co/TuQ8Ncms3Q
NOV: https://t.co/F5Dp10AAdK

Hope you enjoy our ramblings!

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