//=time() ?>
新しいアイコン、ヘッダー共に彼方(@_betonicifolia)様より頂きました。素晴らしい絵を有り難う御座いました。
アイコンはVERTEXのハゼ(そんな出番あるキャラでも無いんですけど)で、ヘッダーは短編GHOST HUNTER GIRLの主人公の椎奈です。
>So, a function is when the first ordered pair (x, usually) each has one output and one output only.
>For example, a horizontal parabola, where there are 2 different y values for every x value, except for the vertex, is not a function.
>It's real simple, so that's all I'll give.
Trying to draw more stuff to calm myself and here is now my unmasked Vertex with.. Like.. A more fancy Dominion's hair looking?
Idk.
😔 I fail like always
@I_am_the_Carl @Thatisdifficult Those small vertex that compose a model are called normals, each one of them reflects light in the direction that pointy thing is facing. It is essential to master those to do 3D NPR and get believable 2D shadows.
mascot logo for @ topVertex
モチーフ【フード被った人】
海外のやつみたいにしたいんだけど技量が足りてなかった。
らぶりつください
I figured out enough bmesh to make a script to generate a vertex group that has random weights per mesh island. Using it to control the Displace modifier that spreads out the hair strands to avoid them being too uniform. #b3d #blender3d #bnpr #python
"Concept sculpt" By Danny Sahagun
https://t.co/EPbWgT1rqG
#3D #Concept #Vertexschool
Vertex dévoile l’illustration de la figurine 1/6 【Figure series ELF VILLAGE】 de 「6th Villager Merim」.
※Illustrateur : Jiji (@Jiji_Aardvark)
※Plus d’informations prochainement.
Camo system is now integrated into the game (though no UI) and will work on any properly set up models with the right materials. It uses vertex colors to determine whether or not that face should have camouflage on it. #gamedev #screenshotsaturday
このcurveVertexを簡単になめらかにつなげるハックめちゃくちゃ便利です。ランダム座標使っても良い感じに繋がります。 https://t.co/vp6KDczTjf
Vertex tease la colorisation de la figurine 1/6 【Figure series ELF VILLAGE】 de 「3rd Villager Lincia」issue d’une illustration de Parsley (@Parsley_F).
※Plus d’informations prochainement.
"Khepri" By Devin Wilkerson
https://t.co/XZDlp3cvsW
#3D #Character #Vertexschool
Amazing lighting by Vertex instructor Maria Yue. Epic Games just released a report that documents a 601% increase in real-time graphics jobs and a huge part of that is lighting!
Make sure to check out her class at: https://t.co/YpkI9GsVfC
Mirko 3D fan art #MyHeroAcademia #mirko #Blender3d #b3d #bnpr Vertex normals are still pretty ugly but this was a good learning experience.
did a few lip studies to work on sculpting/vertex painting/and anatomy!
twitters going to destroy the quality, so check instagram below!
#b3d #lip #lipglosspoppin
https://t.co/LZDheXgkt2